Tool/superpowers/skills/executing-plans/SKILL.md
Use when you have a written implementation plan to execute in a separate session with review checkpoints
npx skillsauth add lyxjack/toolbox executing-plansInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Load plan, review critically, execute all tasks, report when complete.
Announce at start: "I'm using the executing-plans skill to implement this plan."
Note: Tell your human partner that Superpowers works much better with access to subagents. The quality of its work will be significantly higher if run on a platform with subagent support (such as Claude Code or Codex). If subagents are available, use superpowers:subagent-driven-development instead of this skill.
For each task:
After all tasks complete and verified:
STOP executing immediately when:
Ask for clarification rather than guessing.
Return to Review (Step 1) when:
Don't force through blockers - stop and ask.
Required workflow skills:
tools
Orchestrate Unity Editor via MCP (Model Context Protocol) tools and resources. Use when working with Unity projects through MCP for Unity - creating/modifying GameObjects, editing scripts, managing scenes, running tests, or any Unity Editor automation. Provides best practices, tool schemas, and workflow patterns for effective Unity-MCP integration.
development
Use when implementing any feature or bugfix, before writing implementation code
development
Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes
testing
Use when creating new skills, editing existing skills, or verifying skills work before deployment