skills/skill-construction/SKILL.md
Methodology for building a properly structured Claude Code skill (SKILL.md + optional resources + evaluation rubric) from extracted components. Assesses complexity (Level 1 simple - SKILL.md only; Level 2 moderate - SKILL.md plus 1-3 resources; Level 3 complex - SKILL.md plus 4-8 resources), plans the resource grouping, drafts SKILL.md following Anthropic's authoring best practices (concise frontmatter with what + when triggers, body under 500 lines, progressive disclosure to resource files one level deep, workflow checklists), and constructs an evaluation rubric. Use when extracted components and a synthesis verdict are in hand and the next step is to materialize them as a skill. Trigger keywords - construct skill, build SKILL.md, skill construction, skill scaffolding, generate skill files.
npx skillsauth add lyndonkl/claude skill-constructionInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Builds a Claude Code skill (the SKILL.md file plus any resource files and the evaluation rubric) from a structured set of extracted components and a synthesis verdict. The penultimate step in the skill-creator workflow.
The skill is invoked by the calling agent (typically the skill-creator agent) once synthesis-application has produced a GO or GO_WITH_GAPS verdict on the extracted components. NO_GO sends the agent back upstream.
- [ ] Step 1: Assess complexity level (1-3) from extracted content volume
- [ ] Step 2: Plan resource files (or decide SKILL.md alone is enough)
- [ ] Step 3: Draft SKILL.md frontmatter (name, description, triggers)
- [ ] Step 4: Draft SKILL.md body (workflow checklist, key patterns, guardrails)
- [ ] Step 5: Draft each resource file (focused topic, < 500 lines, WHY/WHAT structure)
- [ ] Step 6: Construct an evaluation rubric (10 criteria, 1-5 scale)
- [ ] Step 7: Output the constructed skill files
extracted_components: structured terms / propositions / arguments / solutions from component-extractionsynthesis_output: the GO / GO_WITH_GAPS verdict from synthesis-application plus its gap-fill recommendationstarget_dir: where the skill should be written (typically skills/{skill-name}/)purpose_context: e.g., skill_extraction_from_methodology (the standard case)Match structure to content volume. Don't over-engineer; don't under-engineer.
| Level | Steps in workflow | Estimated lines total | Structure | | ----- | ------------------ | --------------------- | -------------------------------------- | | 1 | 3-5 | < 300 | SKILL.md + rubric only | | 2 | 5-8 | 300-800 | SKILL.md + 1-3 resource files + rubric | | 3 | 8+ | 800+ | SKILL.md + 4-8 resource files + rubric |
Decide based on:
YAML frontmatter:
name: lowercase-hyphens, ≤64 chars, no XML, no reserved words ("anthropic", "claude")description: third-person, both what the skill does AND when to use it, including trigger keywords. ≤1024 chars. This is the discovery surface — Claude uses it to decide whether to invoke the skill.Body sections (typical order):
# {Skill Name} — title + one-paragraph framing## Workflow — checklist the calling agent can copy## {Domain-specific sections} — patterns, decision logic, key concepts## Common patterns — 2-4 named patterns with usage context## Guardrails — must-nots and anti-patterns## Related — pointers to adjacent skills (one level deep only)Each resource file:
## Why X then ## What to do structure (the WHY activates context; the WHAT gives concrete instructions)Two grouping approaches:
key-concepts.md, decision-framework.md, examples.mdAlways include resources/evaluators/rubric_{skill_name}.json. 10 criteria, each scored 1-5. Common criteria:
Target average ≥ 3.5 before shipping.
## Skill Construction Output
### Complexity assessment
Level: {1 | 2 | 3}
Rationale: {1-2 sentences}
Structure: {file list}
### Files created
- {target_dir}/SKILL.md ({line count} lines)
- {target_dir}/resources/{file}.md ({line count} lines) — {topic}
- ...
- {target_dir}/resources/evaluators/rubric_{name}.json (10 criteria)
### Self-evaluation against the rubric
- Average score: {X / 5}
- Below-3 criteria: {list}
- Recommended next-pass focus: {1-2 specific improvements}
### Gaps from upstream synthesis-application
{If the synthesis verdict was GO_WITH_GAPS, restate the gap list and how the construction addressed each (filled / deferred / surfaced as a TODO in the SKILL).}
Conform to Anthropic's agent skills authoring best practices:
ServerName:tool_name.The extracted components come from a methodology guide or framework doc. Workflow steps in SKILL.md mirror the methodology's steps. Resources cover decision logic, examples, and templates.
Less common but valid. The extraction yields propositions and arguments more than steps. SKILL.md becomes a "how to apply this paper's framework to a downstream task" guide. Resources cover the paper's framework and worked examples.
The "extracted components" come from an existing skill that's grown too large or has overlap with another. The construction step writes a leaner version, deferring resources to focused files.
synthesis-application returned NO_GO, return upstream — building a skill from incomplete components is wasted work.name. "claude", "anthropic" — silently breaks discovery.component-extraction — produces the input this skill consumes.synthesis-application — runs immediately before this skill; its GO / GO_WITH_GAPS / NO_GO verdict gates this skill's invocation.evaluation-rubrics — the rubric construction in this skill's Step 6 mirrors the rubric design patterns there.skills/skill-creator/SKILL.md invokes this skill as its Step 5.development
--- name: zettel-note description: The note-writing discipline for this vault's evergreen knowledge graph, modeled on a Zettelkasten reading companion and governed by the vault conventions. Enforces declarative-claim titles, one claim per note (atomicity), own-words prose with no block quotes, the piped [[slug|Title]] link form, the labeled link-relationship vocabulary (Confirms/Contradicts/Extends/Context/Prerequisite/Builds-on/Applies/Example-of/Contrasts-with), 3-6 links per note, and search-
development
Plans between-round FIFA World Cup Fantasy transfers — budgets the round's free transfer(s), forces out players whose nation has been eliminated, chases fixture-swing drops, upgrades on value, and decides when a rebuild is large enough to fire the Wildcard instead of spending free transfers one at a time. Ranks candidate in/out pairs by EV gain over each player's remaining survival horizon (delta xEV weighted by progression_carry) MINUS transfer cost (a free transfer is cheap, a points hit is real, churning the squad for marginal swings is a critic flag), and tags forced/fixture/upgrade priority. Emits a `transfer-plan` signal. Use when called by wc-squad-architect (whose transfer work this skill is the engine for) and by the strategists in the populate stage when their candidate is transfer-adjacent rather than a full rebuild.
testing
Reads and updates the FIFA World Cup Fantasy tournament state machine (footballfantasy/context/tournament-state.md) — the temporal backbone tracking phase (pre-tournament → group MD1-3 → R32 → R16 → QF → SF → final), budget ($100m group / $105m knockouts), nation cap (3 group, loosening in knockouts), chips remaining, surviving nations, each owned player's elimination-risk horizon, and deadlines. Validates state on load (count/feasibility checks), applies phase transitions, and appends to the append-only state log (never silent overwrite). Use to load state at the start of a run and to commit state changes after the manager makes a move.
development
Validates and persists FIFA World Cup Fantasy signal files to signals/YYYY-MM-DD-<type>.md. Checks the required frontmatter (type, round, date, emitted_by, confidence, source_urls), range-checks declared numeric signals, confirms every factual claim carries a source URL or "manager-provided", rejects unknown signal types, and refuses to persist a signal that fails validation (logging the failure instead). Keeps the inter-agent signal layer auditable so downstream agents can trust what they read and never re-derive it. Use whenever an agent or skill writes a signal.