skills/recommend-prune/SKILL.md
--- name: recommend-prune description: Recommends structural cleanups for the substacker section map — sections to retire, sections to merge, posts to reassign. Applies under-filled, stale, and overlapping heuristics. Writes proposals with reasons-to-reject (steelman counter). Does not execute. Use once per Curator run, after drift audit. Trigger keywords: prune, retire section, merge sections, reassign post, cleanup. --- # Recommend Prune ## Three cleanup categories 1. **Retire**: section wi
npx skillsauth add lyndonkl/claude skills/recommend-pruneInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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audit-drift flagged as genuine-drift → suggest target section or move to unassigned.Per Curator run:
- [ ] Step 1: For each section, check retire conditions
- [ ] Step 2: Cross-check section promises for merge candidates
- [ ] Step 3: Collect reassignment candidates from drift audit
- [ ] Step 4: For each proposal: write reasoning + reasons-to-reject
- [ ] Step 5: Emit three lists (retire / merge / reassign)
development
--- name: zettel-note description: The note-writing discipline for this vault's evergreen knowledge graph, modeled on a Zettelkasten reading companion and governed by the vault conventions. Enforces declarative-claim titles, one claim per note (atomicity), own-words prose with no block quotes, the piped [[slug|Title]] link form, the labeled link-relationship vocabulary (Confirms/Contradicts/Extends/Context/Prerequisite/Builds-on/Applies/Example-of/Contrasts-with), 3-6 links per note, and search-
development
Plans between-round FIFA World Cup Fantasy transfers — budgets the round's free transfer(s), forces out players whose nation has been eliminated, chases fixture-swing drops, upgrades on value, and decides when a rebuild is large enough to fire the Wildcard instead of spending free transfers one at a time. Ranks candidate in/out pairs by EV gain over each player's remaining survival horizon (delta xEV weighted by progression_carry) MINUS transfer cost (a free transfer is cheap, a points hit is real, churning the squad for marginal swings is a critic flag), and tags forced/fixture/upgrade priority. Emits a `transfer-plan` signal. Use when called by wc-squad-architect (whose transfer work this skill is the engine for) and by the strategists in the populate stage when their candidate is transfer-adjacent rather than a full rebuild.
testing
Reads and updates the FIFA World Cup Fantasy tournament state machine (footballfantasy/context/tournament-state.md) — the temporal backbone tracking phase (pre-tournament → group MD1-3 → R32 → R16 → QF → SF → final), budget ($100m group / $105m knockouts), nation cap (3 group, loosening in knockouts), chips remaining, surviving nations, each owned player's elimination-risk horizon, and deadlines. Validates state on load (count/feasibility checks), applies phase transitions, and appends to the append-only state log (never silent overwrite). Use to load state at the start of a run and to commit state changes after the manager makes a move.
development
Validates and persists FIFA World Cup Fantasy signal files to signals/YYYY-MM-DD-<type>.md. Checks the required frontmatter (type, round, date, emitted_by, confidence, source_urls), range-checks declared numeric signals, confirms every factual claim carries a source URL or "manager-provided", rejects unknown signal types, and refuses to persist a signal that fails validation (logging the failure instead). Keeps the inter-agent signal layer auditable so downstream agents can trust what they read and never re-derive it. Use whenever an agent or skill writes a signal.