skills/mapping-visualization-scaffolds/SKILL.md
Creates visual maps that make implicit relationships, dependencies, and structures explicit through diagrams, concept maps, and architectural blueprints. Guides through identifying nodes and relationships, choosing visualization approaches, and validating completeness. Use when complex systems need visual documentation, mapping component relationships and dependencies, creating hierarchies or taxonomies, documenting process flows or decision trees, understanding system architectures, visualizing data lineage or knowledge structures, or when user mentions concept maps, system diagrams, dependency mapping, relationship visualization, or architecture blueprints.
npx skillsauth add lyndonkl/claude mapping-visualization-scaffoldsInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Copy this checklist and track your progress:
Mapping Visualization Progress:
- [ ] Step 1: Clarify mapping purpose
- [ ] Step 2: Identify nodes and relationships
- [ ] Step 3: Choose visualization approach
- [ ] Step 4: Create the map
- [ ] Step 5: Validate and refine
Step 1: Clarify mapping purpose
Ask user about their goal: What system/concept needs mapping? Who's the audience? What decisions will this inform? What level of detail is needed? See Common Patterns for typical use cases.
Step 2: Identify nodes and relationships
List all key elements (nodes) and their connections (relationships). Identify hierarchy levels, dependency types, and grouping criteria. For simple cases (< 20 nodes), use resources/template.md. For complex systems (50+ nodes) or collaborative sessions, see resources/methodology.md for advanced strategies.
Step 3: Choose visualization approach
Select format based on complexity: Simple lists for < 10 nodes, tree diagrams for hierarchies, network graphs for complex relationships, or layered diagrams for systems. For large-scale systems or multi-map hierarchies, consult resources/methodology.md for mapping strategies and tool selection. See Common Patterns for guidance.
Step 4: Create the map
Build the visualization using markdown, ASCII diagrams, or structured text. Start with high-level structure, then add details. Include legend if needed. Use resources/template.md as your scaffold.
Step 5: Validate and refine
Check completeness, clarity, and accuracy using resources/evaluators/rubric_mapping_visualization_scaffolds.json. Ensure all critical nodes and relationships are present. Minimum standard: Score ≥ 3.5 average.
Architecture Diagrams:
Concept Maps:
Dependency Graphs:
Hierarchies & Taxonomies:
Flow Diagrams:
Scope Management:
Clarity Over Completeness:
Validation:
Common Pitfalls:
Resources:
resources/template.md - Structured scaffold for creating mapsresources/evaluators/rubric_mapping_visualization_scaffolds.json - Quality criteriaOutput:
mapping-visualization-scaffolds.md in current directorySuccess Criteria:
development
--- name: zettel-note description: The note-writing discipline for this vault's evergreen knowledge graph, modeled on a Zettelkasten reading companion and governed by the vault conventions. Enforces declarative-claim titles, one claim per note (atomicity), own-words prose with no block quotes, the piped [[slug|Title]] link form, the labeled link-relationship vocabulary (Confirms/Contradicts/Extends/Context/Prerequisite/Builds-on/Applies/Example-of/Contrasts-with), 3-6 links per note, and search-
development
Plans between-round FIFA World Cup Fantasy transfers — budgets the round's free transfer(s), forces out players whose nation has been eliminated, chases fixture-swing drops, upgrades on value, and decides when a rebuild is large enough to fire the Wildcard instead of spending free transfers one at a time. Ranks candidate in/out pairs by EV gain over each player's remaining survival horizon (delta xEV weighted by progression_carry) MINUS transfer cost (a free transfer is cheap, a points hit is real, churning the squad for marginal swings is a critic flag), and tags forced/fixture/upgrade priority. Emits a `transfer-plan` signal. Use when called by wc-squad-architect (whose transfer work this skill is the engine for) and by the strategists in the populate stage when their candidate is transfer-adjacent rather than a full rebuild.
testing
Reads and updates the FIFA World Cup Fantasy tournament state machine (footballfantasy/context/tournament-state.md) — the temporal backbone tracking phase (pre-tournament → group MD1-3 → R32 → R16 → QF → SF → final), budget ($100m group / $105m knockouts), nation cap (3 group, loosening in knockouts), chips remaining, surviving nations, each owned player's elimination-risk horizon, and deadlines. Validates state on load (count/feasibility checks), applies phase transitions, and appends to the append-only state log (never silent overwrite). Use to load state at the start of a run and to commit state changes after the manager makes a move.
development
Validates and persists FIFA World Cup Fantasy signal files to signals/YYYY-MM-DD-<type>.md. Checks the required frontmatter (type, round, date, emitted_by, confidence, source_urls), range-checks declared numeric signals, confirms every factual claim carries a source URL or "manager-provided", rejects unknown signal types, and refuses to persist a signal that fails validation (logging the failure instead). Keeps the inter-agent signal layer auditable so downstream agents can trust what they read and never re-derive it. Use whenever an agent or skill writes a signal.