projects/boss/skills/skills-drops/SKILL.md
Troubleshooting Boss skills (abilities) and drop configuration issues
npx skillsauth add kangarko/ai-support boss-skills-dropsInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
3 of 9 scanners reported clean
Some scanners were skipped, did not run, or reported a non-clean status. Review each row below.
Debug: [skills] in settings.ymlSettings.Skills.TARGET_RANGE (default 8 blocks)Debug: [commands] and check the damage cacheProjectileHitEvent.getHitEntity(). On older versions it returns isCompatible() = false and won't appearCommands skill (non-target) silently skips {player} — it has no player context. Use Commands_Target or Commands_Nearby instead. Users report "skill commands not running" — this is the #1 causeStop_More_Skills defaults to true — if users want multiple skills per tick, they must set this to false on earlier skills. Skills are checked in registration orderTaskFrozenPlayers unfreezes all on reload — if plugin is reloaded while players are frozen, they get unfrozen. If a player logs out frozen, they're unfrozen on next loginPlayer_Time_Threshold — if no player dealt damage within this window, player-specific drops don't fire. If Boss died to environment, the system uses the damage cache to find top damagersdevelopment
Troubleshooting snowman protection, Psycho hostile snowmen, and mob transformation
data-ai
Troubleshooting snow particles, terrain generation, weather control, and performance issues
tools
Troubleshooting Winter commands and platform compatibility
content-media
Troubleshooting Gift, Dated, and Timed chest issues