tests/fixtures/validators/ci-release/warn-only/SKILL.md
Fixture with valid workflow YAML but a warning-only secrets section.
npx skillsauth add jahrome907/minecraft-codex-skills minecraft-ci-releaseInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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MODRINTH_TOKENname: Warn Only
on:
workflow_dispatch:
jobs:
check:
runs-on: ubuntu-latest
steps:
- run: echo "ok"
tools
Operate WorldEdit safely and efficiently for Minecraft 1.21.x server build/admin workflows. Covers selection mechanics, region operations, masks and patterns, clipboards and schematics, brushes and terraforming, undo/history safety, and practical runbooks for spawn edits, arena resets, block cleanup, and path shaping. Use for command-driven world operations, not plugin development.
development
Create custom world generation content for Minecraft 1.21.x including custom biomes, dimensions, noise settings, surface rules, placed/configured features, carvers, structure sets, and biome modifiers. Covers both the datapack-only approach (JSON worldgen files) and the mod-code approach (NeoForge BiomeModifiers, Fabric BiomeModification API, code-driven worldgen registration with DeferredRegister). Includes compact JSON patterns and validator-backed reference checks for biome, dimension, placed_feature, configured_feature, structure, structure_set, and biome_modifier files. Targets Minecraft 1.21.x with official Mojang mappings. Use when the user asks about Minecraft worldgen, custom biomes, datapack JSON for dimensions or features, or mod-based biome modification with NeoForge or Fabric.
tools
Write automated tests for Minecraft mods and plugins for 1.21.x. Covers NeoForge GameTests (@GameTest annotation, GameTestHelper assertions, test structure placement), Fabric game tests (fabric-gametest-api-v1), unit testing non-Minecraft logic with JUnit 5, MockBukkit for Paper/Bukkit plugin testing (mock server, mock player, event dispatching, inventory checking), integration testing with a test server via Gradle, and GitHub Actions CI workflows that run GameTests headlessly. Includes patterns for mocking registries, testing event handlers, testing commands, and test-driven development for Minecraft projects. Use when the user asks about testing Minecraft mods or plugins, writing GameTests, setting up MockBukkit, or configuring CI for Minecraft projects.
tools
Set up, configure, and operate Minecraft Java Edition servers for 1.21.x across Paper, Purpur, Folia, Velocity networks, and modded (Fabric/NeoForge) deployments. Covers deployment selection, performance tuning playbooks, plugin operations, proxy/forwarding setup, backup and recovery runbooks, live incident troubleshooting, Docker/Pterodactyl patterns, and security hardening. Use for server infrastructure and operations, not plugin or mod feature development.