.agents/skills/android-jetpack-compose-expert/SKILL.md
Expert guidance for building modern Android UIs with Jetpack Compose, covering state management, navigation, performance, and Material Design 3.
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A comprehensive guide for building production-quality Android applications using Jetpack Compose. This skill covers architectural patterns, state management with ViewModels, navigation type-safety, and performance optimization techniques.
Ensure your libs.versions.toml includes the necessary Compose BOM and libraries.
[versions]
composeBom = "2024.02.01"
activityCompose = "1.8.2"
[libraries]
androidx-compose-bom = { group = "androidx.compose", name = "compose-bom", version.ref = "composeBom" }
androidx-ui = { group = "androidx.compose.ui", name = "ui" }
androidx-ui-graphics = { group = "androidx.compose.ui", name = "ui-graphics" }
androidx-ui-tooling-preview = { group = "androidx.compose.ui", name = "ui-tooling-preview" }
androidx-material3 = { group = "androidx.compose.material3", name = "material3" }
androidx-activity-compose = { group = "androidx.activity", name = "activity-compose", version.ref = "activityCompose" }
Use ViewModel with StateFlow to expose UI state. Avoid exposing MutableStateFlow.
// UI State Definition
data class UserUiState(
val isLoading: Boolean = false,
val user: User? = null,
val error: String? = null
)
// ViewModel
class UserViewModel @Inject constructor(
private val userRepository: UserRepository
) : ViewModel() {
private val _uiState = MutableStateFlow(UserUiState())
val uiState: StateFlow<UserUiState> = _uiState.asStateFlow()
fun loadUser() {
viewModelScope.launch {
_uiState.update { it.copy(isLoading = true) }
try {
val user = userRepository.getUser()
_uiState.update { it.copy(user = user, isLoading = false) }
} catch (e: Exception) {
_uiState.update { it.copy(error = e.message, isLoading = false) }
}
}
}
}
Consume the state in a "Screen" composable and pass data down to stateless components.
@Composable
fun UserScreen(
viewModel: UserViewModel = hiltViewModel()
) {
val uiState by viewModel.uiState.collectAsStateWithLifecycle()
UserContent(
uiState = uiState,
onRetry = viewModel::loadUser
)
}
@Composable
fun UserContent(
uiState: UserUiState,
onRetry: () -> Unit
) {
Scaffold { padding ->
Box(modifier = Modifier.padding(padding)) {
when {
uiState.isLoading -> CircularProgressIndicator()
uiState.error != null -> ErrorView(uiState.error, onRetry)
uiState.user != null -> UserProfile(uiState.user)
}
}
}
}
Using the new Navigation Compose Type Safety (available in recent versions).
// Define Destinations
@Serializable
object Home
@Serializable
data class Profile(val userId: String)
// Setup NavHost
@Composable
fun AppNavHost(navController: NavHostController) {
NavHost(navController, startDestination = Home) {
composable<Home> {
HomeScreen(onNavigateToProfile = { id ->
navController.navigate(Profile(userId = id))
})
}
composable<Profile> { backStackEntry ->
val profile: Profile = backStackEntry.toRoute()
ProfileScreen(userId = profile.userId)
}
}
}
remember and derivedStateOf to minimize unnecessary calculations during recomposition.@Immutable or @Stable if they contain List or other unstable types to enable smart recomposition skipping.LaunchedEffect for one-off side effects (like showing a Snackbar) triggered by state changes.remember.ViewModel instances down to child components. Pass only the data (state) and lambda callbacks (events).Problem: Infinite Recomposition loop.
Solution: Check if you are creating new object instances (like List or Modifier) inside the composition without remember, or if you are updating state inside the composition phase instead of a side-effect or callback. Use Layout Inspector to debug recomposition counts.
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