plugins/khuym/skills/prompt-leverage/SKILL.md
Strengthen a raw user prompt into an execution-ready instruction set for Codex or another AI agent. Use when the user wants to improve an existing prompt, build a reusable prompting framework, wrap the current request with better structure, add clearer tool rules, or create a hook that upgrades prompts before execution.
npx skillsauth add hoangnb24/skills prompt-leverageInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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If .khuym/onboarding.json is missing or stale for the current repo, stop and invoke khuym:using-khuym before continuing.
Turn the user's current prompt into a stronger working prompt without changing the underlying intent. Preserve the task, fill in missing execution structure, and add only enough scaffolding to improve reliability.
references/framework.md.Use these blocks selectively.
Objective: state the task and what success looks like.Context: list sources, files, constraints, and unknowns.Work Style: set depth, breadth, care, and first-principles expectations.Tool Rules: state when tools, browsing, or file inspection are required.Output Contract: define structure, formatting, and level of detail.Verification: require checks for correctness, edge cases, and better alternatives.Done Criteria: define when the agent should stop.Choose one mode based on the user request.
Inline upgrade: provide the upgraded prompt only.Upgrade + rationale: provide the prompt plus a brief list of improvements.Template extraction: convert the prompt into a reusable fill-in-the-blank template.Hook spec: explain how to apply the framework automatically before execution.When the user asks for a hook, model it as a pre-processing layer:
Use scripts/augment_prompt.py when a deterministic first-pass rewrite is helpful.
Before finalizing, check the upgraded prompt:
If the prompt is already strong, say so and make only minimal edits.
tools
Use when the user asks to commit everything, smart commit, group commits, organize staged or unstaged changes, create logical commits, push current work, or preserve a clean commit stack from an existing working tree.
development
Use when starting or resuming any Khuym project session, choosing the next Khuym skill, running go mode, checking onboarding/scout state, or enforcing workflow gates. Bootstrap meta-skill for routing across the Khuym agentic development ecosystem.
development
Use when the user wants to turn a rough idea, vague task, feature wish, bug-fix intent, or Codex /goal objective into a clear verifiable goal prompt. Use when the user mentions goal mode, /goal, set_goal, long-running autonomous Codex work, or asks to be interviewed/grilled before creating a goal.
tools
Use when Codex should turn a concept, topic, tutorial, lesson, algorithm, system, workflow, or abstract idea into a playable browser game that teaches through interaction. Use for planning or implementing educational web games with the Game Studio plugin, including concept-to-mechanic translation, gameplay loop design, learning progression, and browser-game QA.