.claude/skills/save-context/SKILL.md
Save a snapshot of the current working context (what you're doing, key decisions, open questions) to a file that can be loaded in a future session. Use before long breaks, when context is getting large, or before /clear.
npx skillsauth add henderni/minecraft-mega-knights save-contextInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Create a context snapshot that can be loaded in a future session.
Write a structured summary to your auto memory contexts/ subdirectory (<timestamp>-<label>.md):
# Context: <label>
**Saved:** <date and time>
**Branch:** <current git branch>
**Last commit:** <short hash and message>
## What I was working on
<1-3 sentence summary of the active task>
## Key decisions made
- <decision 1>
- <decision 2>
## Files modified (this session)
- <file path> — <what changed>
## Open questions / next steps
- [ ] <thing that still needs doing>
- [ ] <unresolved question>
## Important context
<Any critical details that would be lost — error messages, workarounds found,
API quirks discovered, things that were tried and didn't work>
git status and git log --oneline -5 for recent stategit diff --stat to see modified files$ARGUMENTS or auto-generate from the taskmkdir -p <your auto memory directory>/contexts/2026-02-20-siege-refactor.md)/load-context)testing
Capture learnings from the current session and update CLAUDE.md and MEMORY.md. Use after significant work sessions, architectural decisions, or when new patterns/conventions are established.
development
Write and run tests for changed or specified code. Use when the user says /qa, asks for tests, or wants to validate recent changes. Runs the QA agent in a forked context.
tools
Scaffold a complete new Mega Knights item. Creates all required files: BP item JSON, item_texture.json registration, and lang entries in both packs. Use when the user wants to add a new tool, scroll, token, or other custom item to the add-on.
tools
Scaffold a complete new Mega Knights entity. Creates all required files: BP behavior JSON, RP client entity JSON, lang entries in both packs, and optionally spawn rules for naturally-spawning enemies. Use when the user wants to add a new ally or enemy entity to the add-on.