debugger/platforms/code-buddy/skills/shader-ir/SKILL.md
Internal specialist skill for Analyze shader source, IR evidence, and suspicious fingerprints.. Use when `rdc-debugger` dispatches shader-ir work.
npx skillsauth add haolange/rdc-agent-frameworks shader-irInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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当前文件是 Code Buddy 的 role skill 入口。
该角色默认是 internal/debug-only specialist。平台启动后不会自动进入该角色;只有用户手动召唤 rdc-debugger 并由它分派时,才进入当前 role。
Read first:
common/skills/rdc-debugger/SKILL.mdcommon/skills/shader-ir/SKILL.mdcommon/config/platform_capabilities.jsonPlatform contract:
coordination_mode = staged_handofforchestration_mode = multi_agentlive_runtime_policy = single_runtime_single_contextownership_lease mediated broker actions硬规则:
artifacts/intake_gate.yaml 与完整 runtime broker artifacts 前,不得进入 live 调查。session_id / context_id / event_id 等 runtime handle。Do not use this platform template before copying top-level debugger/common/ into the platform-local common/.
Runtime case/run artifacts and reports are written under the platform-local workspace/.
development
Public main skill for the incubating optimizer framework. Use when the user wants to analyze performance, identify bottlenecks, design experiments, or validate optimization gains from captures, traces, or profiling evidence. This skill is the future optimizer entry and currently provides the minimum intake contract only.
development
Internal specialist skill for matching bug descriptions against BugCard/BugFull history, mapping symptoms and triggers to normalized tags, recommending SOP candidates, and proposing exploration direction suggestions for the main agent. Use this when `rdc-debugger` dispatches triage-taxonomy work.
development
Internal specialist skill for challenging weak claims and signing off only when proven. Use this when `rdc-debugger` dispatches skeptic work.
development
Internal specialist skill for analyzing shader source, IR evidence, and suspicious fingerprints. Use this when `rdc-debugger` dispatches shader-ir work.