skills/remix-submission-rules/SKILL.md
Validation and publish constraints for Remix game submissions
npx skillsauth add farworld-labs/remix-skills remix-submission-rulesInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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A version should be considered launch-ready only when all are true:
<head> includes:
<script src="https://cdn.jsdelivr.net/npm/@remix-gg/sdk@latest/dist/index.min.js"></script>window.RemixSDK.singlePlayer.actions.gameOver(...)window.RemixSDK.onPlayAgain(...)window.RemixSDK.onToggleMute(...)POST /v1/games.POST /v1/games/{gameId}/versions/{versionId}/code.GET /v1/games/{gameId}/assets to map hosted URLs into code.Use GET /v1/games/{gameId}/versions/{versionId}/validate to confirm blockers.
Use GET /v1/games/{gameId}/launch-readiness?versionId={versionId} when you want an aggregate readiness signal (valid + readyForSubmission).
content-media
Generate and add images to a Remix game
development
Build lightweight mobile-friendly 3D browser games with Three.js
tools
Upload and validate HTML game code for Remix. Use when creating or updating a draft version through the CLI, MCP tools, or direct REST calls.
data-ai
Upload images, audio, or 3D models as hosted game assets