skills/catalog/audio/audio-engineering-principles/SKILL.md
Use for real-time audio code safety, determinism, and numeric hygiene. Required foundation for DSP, audio analysis, audio systems, and JUCE work. Not for game-audio middleware or ffmpeg/video tasks.
npx skillsauth add erikstmartin/dotfiles audio-engineering-principlesInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Defines invariant engineering standards for any audio-related code.
This skill must be followed by:
When executing on an audio thread:
Preallocate in initialization / prepare phase.
Use:
Always document:
For audio requests, respond with:
Do NOT:
Prefer open implementations and known references.
testing
Use when creating new skills, editing existing skills, or verifying skills work before deployment
development
Use when you have a spec or requirements for a multi-step task, before touching code
data-ai
Use when about to claim work is complete, fixed, or passing, before committing or creating PRs - requires running verification commands and confirming output before making any success claims; evidence before assertions always
tools
Use when starting any conversation - establishes how to find and use skills, requiring Skill tool invocation before ANY response including clarifying questions