.claude/skills/ts-canvas-api/SKILL.md
Draw 2D graphics with the HTML5 Canvas API — shapes, text, images, gradients, transformations, pixel manipulation, and offscreen rendering. Use when tasks involve generating images server-side (with node-canvas), creating charts, image compositing, watermarking, or browser-based drawing applications.
npx skillsauth add eliferjunior/Claude canvas-apiInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
3 of 9 scanners reported clean
Some scanners were skipped, did not run, or reported a non-clean status. Review each row below.
The Canvas 2D API draws shapes, text, and images to a bitmap. In Node.js, the canvas package provides the same API for server-side image generation.
# Install node-canvas for server-side rendering. Requires system deps (Cairo).
npm install canvas
// src/canvas/shapes.ts — Create a canvas, draw rectangles, circles, and lines.
// Works identically in browser (document.createElement) and Node (createCanvas).
import { createCanvas } from "canvas";
const canvas = createCanvas(800, 600);
const ctx = canvas.getContext("2d");
// Background
ctx.fillStyle = "#1a1a2e";
ctx.fillRect(0, 0, 800, 600);
// Rectangle with rounded corners
ctx.beginPath();
ctx.roundRect(50, 50, 200, 120, 12);
ctx.fillStyle = "#e94560";
ctx.fill();
// Circle
ctx.beginPath();
ctx.arc(450, 110, 60, 0, Math.PI * 2);
ctx.fillStyle = "#0f3460";
ctx.fill();
// Line with gradient
const gradient = ctx.createLinearGradient(50, 300, 750, 300);
gradient.addColorStop(0, "#e94560");
gradient.addColorStop(1, "#0f3460");
ctx.strokeStyle = gradient;
ctx.lineWidth = 4;
ctx.beginPath();
ctx.moveTo(50, 300);
ctx.lineTo(750, 300);
ctx.stroke();
// src/canvas/text.ts — Render styled text on canvas with measurements.
import { createCanvas } from "canvas";
const canvas = createCanvas(800, 200);
const ctx = canvas.getContext("2d");
ctx.fillStyle = "#ffffff";
ctx.fillRect(0, 0, 800, 200);
// Title text
ctx.font = "bold 48px sans-serif";
ctx.fillStyle = "#1a1a2e";
ctx.textAlign = "center";
ctx.textBaseline = "middle";
ctx.fillText("Hello Canvas", 400, 80);
// Measure text for positioning
const metrics = ctx.measureText("Hello Canvas");
console.log(`Width: ${metrics.width}px`);
// src/canvas/composite.ts — Load images and composite them with blend modes.
// Useful for watermarking, overlays, and social media image generation.
import { createCanvas, loadImage } from "canvas";
import fs from "fs";
export async function addWatermark(imagePath: string, watermarkPath: string, outputPath: string) {
const image = await loadImage(imagePath);
const watermark = await loadImage(watermarkPath);
const canvas = createCanvas(image.width, image.height);
const ctx = canvas.getContext("2d");
// Draw base image
ctx.drawImage(image, 0, 0);
// Draw watermark with transparency
ctx.globalAlpha = 0.3;
ctx.drawImage(
watermark,
image.width - watermark.width - 20,
image.height - watermark.height - 20
);
const buffer = canvas.toBuffer("image/png");
fs.writeFileSync(outputPath, buffer);
}
// src/canvas/pixels.ts — Read and modify individual pixels for image processing.
// Apply filters like grayscale, invert, or custom convolution kernels.
import { createCanvas, loadImage } from "canvas";
export async function grayscale(imagePath: string): Promise<Buffer> {
const image = await loadImage(imagePath);
const canvas = createCanvas(image.width, image.height);
const ctx = canvas.getContext("2d");
ctx.drawImage(image, 0, 0);
const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height);
const data = imageData.data;
for (let i = 0; i < data.length; i += 4) {
const avg = data[i] * 0.299 + data[i + 1] * 0.587 + data[i + 2] * 0.114;
data[i] = data[i + 1] = data[i + 2] = avg;
}
ctx.putImageData(imageData, 0, 0);
return canvas.toBuffer("image/png");
}
// src/canvas/export.ts — Save canvas output as PNG, JPEG, or PDF.
import { createCanvas } from "canvas";
import fs from "fs";
const canvas = createCanvas(400, 400);
const ctx = canvas.getContext("2d");
ctx.fillStyle = "#e94560";
ctx.fillRect(0, 0, 400, 400);
// PNG
fs.writeFileSync("output.png", canvas.toBuffer("image/png"));
// JPEG with quality
fs.writeFileSync("output.jpg", canvas.toBuffer("image/jpeg", { quality: 0.9 }));
// PDF (node-canvas supports PDF backend)
const pdfCanvas = createCanvas(400, 400, "pdf");
const pdfCtx = pdfCanvas.getContext("2d");
pdfCtx.fillStyle = "#0f3460";
pdfCtx.fillRect(0, 0, 400, 400);
fs.writeFileSync("output.pdf", pdfCanvas.toBuffer("application/pdf"));
development
Expert guidance for Fireworks AI, the platform for running open-source LLMs (Llama, Mixtral, Qwen, etc.) with enterprise-grade speed and reliability. Helps developers integrate Fireworks' inference API, fine-tune models, and deploy custom model endpoints with function calling and structured output support.
development
Convert any website into clean, structured data with Firecrawl — API-first web scraping service. Use when someone asks to "turn a website into markdown", "scrape website for LLM", "Firecrawl", "extract website content as clean text", "crawl and convert to structured data", or "scrape website for RAG". Covers single-page scraping, full-site crawling, structured extraction, and LLM-ready output.
tools
Expert guidance for Firebase, Google's platform for building and scaling web and mobile applications. Helps developers set up authentication, Firestore/Realtime Database, Cloud Functions, hosting, storage, and analytics using Firebase's SDK and CLI.
development
When the user needs to build file upload functionality for a web application. Use when the user mentions "file upload," "image upload," "upload endpoint," "multipart upload," "presigned URL," "S3 upload," "file validation," "upload to cloud storage," or "accept user files." Handles upload endpoints, file validation (type, size, magic bytes), cloud storage integration, and upload status tracking. For image/video processing after upload, see media-transcoder.