slot-vfx-artist/SKILL.md
Design and implement visual effects for slot games using shaders, particle systems, and sprite animations. Use when defining big win sequences, feature transitions, symbol animations, or optimizing VFX performance for mobile devices.
npx skillsauth add egorfedorov/slot-casino-game-developer-skills-for-stake-engine slot-vfx-artistInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use this skill to create high-impact visual effects that enhance game excitement and feedback.
Return:
VFX Specifications: description of effects and parameters.Assets: shaders, textures, and particle configs.Performance Report: frame rate impact and memory usage.references/workflow.md: VFX pipeline and best practices.development
Integrate, validate, and harden WebAssembly modules in frontend/backend application pipelines. Use when wiring WASM build artifacts with JS/TS loaders, validating module/loader contracts, checking init symbols and runtime assumptions, triaging WASM loading failures, or preparing release sign-off for wasm bundle integrity.
testing
Design retention-focused UX systems for games with measurable engagement impact. Use when defining habit loops, friction reduction patterns, re-engagement flows, or validating UX retention hypotheses against explicit success metrics.
testing
Design, review, and validate slot game UI/UX flows for desktop and mobile play. Use when defining control hierarchy, spin-state UX, bet/balance presentation, modal interactions, responsive layouts, accessibility constraints, animation-feedback timing, or release readiness checks for slot user experience contracts.
content-media
Define turbo/quick spin behavior, timings, and UI rules for slot games. Invoke when implementing fast spin modes, stop/skip behavior, or spin-speed UX standards.