slot-qa-engineer/SKILL.md
Design and execute test plans for slot games covering math correctness, UI logic, performance, and compliance. Use when validating game rules, running regression tests, verifying error handling, checking jurisdiction constraints, or preparing release sign-off reports.
npx skillsauth add egorfedorov/slot-casino-game-developer-skills-for-stake-engine slot-qa-engineerInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use this skill to ensure game quality, stability, and compliance before release.
Return:
Test Plan: coverage matrix and test cases.Bug Report: list of identified issues with priority.Sign-off Report: pass/fail status and residual risks.references/workflow.md: QA process and stages.references/test-plan.md: Template for test planning.development
Integrate, validate, and harden WebAssembly modules in frontend/backend application pipelines. Use when wiring WASM build artifacts with JS/TS loaders, validating module/loader contracts, checking init symbols and runtime assumptions, triaging WASM loading failures, or preparing release sign-off for wasm bundle integrity.
testing
Design retention-focused UX systems for games with measurable engagement impact. Use when defining habit loops, friction reduction patterns, re-engagement flows, or validating UX retention hypotheses against explicit success metrics.
testing
Design, review, and validate slot game UI/UX flows for desktop and mobile play. Use when defining control hierarchy, spin-state UX, bet/balance presentation, modal interactions, responsive layouts, accessibility constraints, animation-feedback timing, or release readiness checks for slot user experience contracts.
content-media
Define turbo/quick spin behavior, timings, and UI rules for slot games. Invoke when implementing fast spin modes, stop/skip behavior, or spin-speed UX standards.