game-info-author/SKILL.md
Create structured game info/rules content for slot games. Invoke when drafting game info sections, symbol payouts, bonus purchase rules, or required disclaimers.
npx skillsauth add egorfedorov/slot-casino-game-developer-skills-for-stake-engine game-info-authorInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use this skill to produce consistent, studio-grade “Game Info” content for slot/casino games, aligned with Stake Engine compliance wording.
Return a single structured block with these exact sections:
Malfunction voids all wins and plays. A consistent internet connection is required. In the event of a disconnection, reload the game to finish any uncompleted rounds. The expected return is calculated over many plays. The game display is not representative of any physical device and is for illustrative purposes only. Winnings are settled according to the amount received from the Remote Game Server and not from events within the web browser. TM and © 2025 Stake Engine.
development
Integrate, validate, and harden WebAssembly modules in frontend/backend application pipelines. Use when wiring WASM build artifacts with JS/TS loaders, validating module/loader contracts, checking init symbols and runtime assumptions, triaging WASM loading failures, or preparing release sign-off for wasm bundle integrity.
testing
Design retention-focused UX systems for games with measurable engagement impact. Use when defining habit loops, friction reduction patterns, re-engagement flows, or validating UX retention hypotheses against explicit success metrics.
testing
Design, review, and validate slot game UI/UX flows for desktop and mobile play. Use when defining control hierarchy, spin-state UX, bet/balance presentation, modal interactions, responsive layouts, accessibility constraints, animation-feedback timing, or release readiness checks for slot user experience contracts.
content-media
Define turbo/quick spin behavior, timings, and UI rules for slot games. Invoke when implementing fast spin modes, stop/skip behavior, or spin-speed UX standards.