event-animation-designer/SKILL.md
Design, sequence, and validate event-driven animation systems for games and interactive UI. Use when defining animation triggers, timeline ordering, transition guards, interruption/cancel rules, easing/duration consistency, event-to-animation mapping, or release readiness checks for animation flow contracts.
npx skillsauth add egorfedorov/slot-casino-game-developer-skills-for-stake-engine event-animation-designerInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use this skill to turn animation ideas into deterministic, testable event-timeline contracts.
startMs, durationMs, and easing.fromState -> toState transitions.python3 scripts/validate_animation_timeline.py \
--input <path/to/animation_timeline.json>
Treat non-zero exits as blocker findings.
Return:
Timeline Map: events, states, transitions, and ordered steps.Validation Findings: pass/fail checks with concrete failure reasons.Patch Plan: files and animation handlers to adjust.Verification: command outputs and success gates.Residual Risks: unresolved edge cases (interrupts/chaining/fallback).references/workflow.md: event-to-animation design flow.references/contracts.md: required timeline and transition contract.references/signoff-template.md: release handoff template.development
Integrate, validate, and harden WebAssembly modules in frontend/backend application pipelines. Use when wiring WASM build artifacts with JS/TS loaders, validating module/loader contracts, checking init symbols and runtime assumptions, triaging WASM loading failures, or preparing release sign-off for wasm bundle integrity.
testing
Design retention-focused UX systems for games with measurable engagement impact. Use when defining habit loops, friction reduction patterns, re-engagement flows, or validating UX retention hypotheses against explicit success metrics.
testing
Design, review, and validate slot game UI/UX flows for desktop and mobile play. Use when defining control hierarchy, spin-state UX, bet/balance presentation, modal interactions, responsive layouts, accessibility constraints, animation-feedback timing, or release readiness checks for slot user experience contracts.
content-media
Define turbo/quick spin behavior, timings, and UI rules for slot games. Invoke when implementing fast spin modes, stop/skip behavior, or spin-speed UX standards.