cpp-performance-engineer/SKILL.md
Profile, diagnose, and optimize C++ performance bottlenecks with measurable evidence. Use when analyzing CPU/memory hotspots, benchmarking before/after changes, triaging regressions from benchmark outputs, improving cache behavior, reducing lock contention, tuning compiler flags, or preparing performance sign-off reports.
npx skillsauth add egorfedorov/slot-casino-game-developer-skills-for-stake-engine cpp-performance-engineerInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use this skill to move C++ performance work from intuition to benchmark-backed decisions.
python3 scripts/compare_benchmark_json.py \
--baseline <baseline.json> \
--current <current.json> \
--metric cpu_time \
--regression-threshold 5.0
Treat non-zero exits as blocker regressions.
Return:
Baseline Context: compiler/env assumptions and benchmark scope.Findings: top regressions/improvements with measured deltas.Optimization Plan: exact code-level changes and expected impact.Verification: rerun commands and regression gates.Residual Risks: variance, measurement noise, or unresolved bottlenecks.references/workflow.md: detailed profiling and optimization sequence.references/optimization-playbook.md: hotspot-to-technique mapping.references/signoff-template.md: concise performance report template.development
Integrate, validate, and harden WebAssembly modules in frontend/backend application pipelines. Use when wiring WASM build artifacts with JS/TS loaders, validating module/loader contracts, checking init symbols and runtime assumptions, triaging WASM loading failures, or preparing release sign-off for wasm bundle integrity.
testing
Design retention-focused UX systems for games with measurable engagement impact. Use when defining habit loops, friction reduction patterns, re-engagement flows, or validating UX retention hypotheses against explicit success metrics.
testing
Design, review, and validate slot game UI/UX flows for desktop and mobile play. Use when defining control hierarchy, spin-state UX, bet/balance presentation, modal interactions, responsive layouts, accessibility constraints, animation-feedback timing, or release readiness checks for slot user experience contracts.
content-media
Define turbo/quick spin behavior, timings, and UI rules for slot games. Invoke when implementing fast spin modes, stop/skip behavior, or spin-speed UX standards.