cpp-engine-core/SKILL.md
Develop and harden C++ engine core systems with correctness, stability, and performance controls. Use when implementing engine subsystems, refactoring core runtime paths, enforcing contract boundaries, or validating engine-core readiness.
npx skillsauth add egorfedorov/slot-casino-game-developer-skills-for-stake-engine cpp-engine-coreInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use this skill to implement robust C++ engine core changes with strict correctness gates.
Return:
Context: goals, assumptions, constraints.Validation: pass/fail checks and key deltas.Changes: concrete file-level updates.Commands: commands and expected outputs.Risks: unresolved issues and limits.references/workflow.md: detailed execution flow.references/checklist.md: sign-off checklist.development
Integrate, validate, and harden WebAssembly modules in frontend/backend application pipelines. Use when wiring WASM build artifacts with JS/TS loaders, validating module/loader contracts, checking init symbols and runtime assumptions, triaging WASM loading failures, or preparing release sign-off for wasm bundle integrity.
testing
Design retention-focused UX systems for games with measurable engagement impact. Use when defining habit loops, friction reduction patterns, re-engagement flows, or validating UX retention hypotheses against explicit success metrics.
testing
Design, review, and validate slot game UI/UX flows for desktop and mobile play. Use when defining control hierarchy, spin-state UX, bet/balance presentation, modal interactions, responsive layouts, accessibility constraints, animation-feedback timing, or release readiness checks for slot user experience contracts.
content-media
Define turbo/quick spin behavior, timings, and UI rules for slot games. Invoke when implementing fast spin modes, stop/skip behavior, or spin-speed UX standards.