auto-balancer/SKILL.md
Automatically tune game/system parameters toward target metrics under explicit constraints. Use when iterating configuration weights, payout tables, trigger rates, or other balancing levers; running balance loops against simulation outputs; validating tolerance gates; and preparing pass/fail balancing sign-off artifacts.
npx skillsauth add egorfedorov/slot-casino-game-developer-skills-for-stake-engine auto-balancerInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use this skill to run controlled parameter tuning loops with deterministic validation gates.
python3 scripts/validate_balance_runs.py \
--input <path/to/balance_runs.json> \
--spec <path/to/target_spec.json>
Treat non-zero exits as blocker results.
Return:
Target Contract: metrics, tolerances, and constraints.Run Summary: baseline, best run, and final run deltas.Gate Results: pass/fail per metric and per hard constraint.Patch Plan: exact files/params to update.Residual Risks: unresolved drift or instability concerns.references/workflow.md: balancing process and iteration order.references/metric-rules.md: tolerance and hard-constraint rules.references/signoff-template.md: balancing sign-off template.development
Integrate, validate, and harden WebAssembly modules in frontend/backend application pipelines. Use when wiring WASM build artifacts with JS/TS loaders, validating module/loader contracts, checking init symbols and runtime assumptions, triaging WASM loading failures, or preparing release sign-off for wasm bundle integrity.
testing
Design retention-focused UX systems for games with measurable engagement impact. Use when defining habit loops, friction reduction patterns, re-engagement flows, or validating UX retention hypotheses against explicit success metrics.
testing
Design, review, and validate slot game UI/UX flows for desktop and mobile play. Use when defining control hierarchy, spin-state UX, bet/balance presentation, modal interactions, responsive layouts, accessibility constraints, animation-feedback timing, or release readiness checks for slot user experience contracts.
content-media
Define turbo/quick spin behavior, timings, and UI rules for slot games. Invoke when implementing fast spin modes, stop/skip behavior, or spin-speed UX standards.