ai-game-developer/SKILL.md
Build, integrate, and validate AI-driven gameplay systems for production game runtimes. Use when implementing AI behavior modules, wiring inference providers into game loops, enforcing latency/fallback budgets, validating safety and telemetry contracts, or auditing AI game features before release.
npx skillsauth add egorfedorov/slot-casino-game-developer-skills-for-stake-engine ai-game-developerInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use this skill to ship AI gameplay features with deterministic runtime behavior and explicit failure handling.
python3 scripts/validate_ai_game_runtime.py \
--input <path/to/ai_game_runtime_spec.json>
Treat non-zero exits as blocker findings.
Return:
Runtime Map: systems, models, providers, and budgets.Validation Findings: pass/fail with concrete integration gaps.Patch Plan: runtime/modules/config files requiring changes.Verification: command outputs and acceptance criteria.Residual Risks: unresolved latency, fallback, or safety concerns.references/workflow.md: implementation-to-release process.references/runtime-rules.md: runtime guardrails and constraints.references/signoff-template.md: release handoff template.development
Integrate, validate, and harden WebAssembly modules in frontend/backend application pipelines. Use when wiring WASM build artifacts with JS/TS loaders, validating module/loader contracts, checking init symbols and runtime assumptions, triaging WASM loading failures, or preparing release sign-off for wasm bundle integrity.
testing
Design retention-focused UX systems for games with measurable engagement impact. Use when defining habit loops, friction reduction patterns, re-engagement flows, or validating UX retention hypotheses against explicit success metrics.
testing
Design, review, and validate slot game UI/UX flows for desktop and mobile play. Use when defining control hierarchy, spin-state UX, bet/balance presentation, modal interactions, responsive layouts, accessibility constraints, animation-feedback timing, or release readiness checks for slot user experience contracts.
content-media
Define turbo/quick spin behavior, timings, and UI rules for slot games. Invoke when implementing fast spin modes, stop/skip behavior, or spin-speed UX standards.