cli/assets/gemini/skills/brief/SKILL.md
Write or update the project's durable design brief at .ui-craft/brief.md. Invoke when the user asks for brief on their UI, or mentions 'brief' alongside design / UI / frontend work.
npx skillsauth add educlopez/ui-craft briefInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Context: this sub-skill is one lens of the broader ui-craft skill. If the ui-craft skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.
Load references/brief.md for the brief format before proceeding.
Check whether .ui-craft/brief.md exists. Use Read or ls on .ui-craft/.
If it exists: load its contents. If $ARGUMENTS names a specific update ("update principles", "shift target user", "add out of scope"), focus the session there and skip unchanged sections. Otherwise summarize what's in the brief and ask: "What do you want to change?"
If it doesn't exist: proceed to Step 2. Also check the repo root for a DESIGN.md or design-tokens.json (an ecosystem convention some teams already maintain) — if present, read it and pre-fill the brief's answers from it instead of re-asking; note the source. The brief complements an existing design contract, never contradicts it.
Walk the user through the five required sections in a single pass. Ask ONE compact question per section. Do not open five separate prompts unless the user asks for depth.
Compact prompt template:
"To write your design brief I need five things — answer as tersely as you like, I'll fill in structure:
- Product purpose — what does it do, in one sentence?
- Primary user — who, by role and context?
- Principles — what does this product believe? Give me three to five stances it takes. (If you don't have these yet, say so — I'll run the principles workshop.)
- Success metric — what does 'the user succeeded on this surface' look like in observable behavior?
- Out of scope — three to five things this surface deliberately does NOT do."
Principles workshop case: if the user says "I don't have principles yet" or gives vague answers ("make it good", "keep it simple"), do NOT fabricate principles from vague input. Load references/principles-catalog.md first. The catalog has 42 worked example principles across 8 product categories — use them as conversation seeds, not as templates to adopt literally. Show 2-3 from the closest category to the user's product, then ask which resonate or which they'd flip. Then run the principles workshop from references/brief.md as a focused sub-flow: ask for three past design decisions that were debated, then derive candidate principles from the patterns. Refuse to accept platitudes — push back and prompt for substance.
Parsing long input: if the user provides a product description or PRD, parse it into the five sections rather than re-asking for information already given. State what you extracted and ask for confirmation or corrections.
Thin answers: if an answer is too vague to constrain a design decision, ask one targeted follow-up. Maximum two follow-ups per section before flagging it as incomplete and moving on.
Always show the proposed brief in full before writing the file. Ask: "Does this look right, or anything to adjust?"
Do not write until confirmed.
Create .ui-craft/ if it doesn't exist. Write the confirmed content to .ui-craft/brief.md.
The file must contain all five sections with the exact headings from references/brief.md. No omissions.
Tell the user the file is at .ui-craft/brief.md. Suggest committing it:
"Commit
.ui-craft/brief.mdto the repo — it's documentation, not config. The agent reads it every session."
Do not auto-commit. Per project rules, commits require explicit user instruction.
[TO DEFINE — YYYY-MM-DD] so the gap is visible.Next step: /tokens — the brief decides the intent, the tokens encode it (rung 2).
tools
--- name: redesign description: "Redesign an existing site or app without losing what already works — audits the current surface first, classifies what to preserve (brand, IA, SEO, content), picks a refresh/reskin/rebuild scope, then modernizes deliberately. Use when the user says "redesign", "modernize this site", "refresh the UI", "make this look current", or points at an existing page/URL they want improved rather than rebuilt from scratch. Invoke when the user asks for redesign on their UI,
tools
--- name: quieter description: "Tone down visual noise — lowers variance and motion, simplifies layout and color weight, keeps hierarchy clear. Use when the UI feels loud, busy, or over-designed, or when the user says "quieter", "more restrained", "simpler", or "tone it down". Invoke when the user asks for quieter on their UI, or mentions 'quieter' alongside design / UI / frontend work." --- <!-- HARNESS MIRROR — do not edit here. Canonical source: commands/quieter.md. After editing source, cop
tools
--- name: bolder description: "Amplify personality — raises layout variance and motion, strengthens typography and one signature detail, without slop. Use when the UI works but feels safe, flat, or "template-y", or when the user says "bolder", "more personality", "more creative", or "make it pop" (still professional). Invoke when the user asks for bolder on their UI, or mentions 'bolder' alongside design / UI / frontend work." --- <!-- HARNESS MIRROR — do not edit here. Canonical source: comman
tools
--- name: redesign description: "Redesign an existing site or app without losing what already works — audits the current surface first, classifies what to preserve (brand, IA, SEO, content), picks a refresh/reskin/rebuild scope, then modernizes deliberately. Use when the user says "redesign", "modernize this site", "refresh the UI", "make this look current", or points at an existing page/URL they want improved rather than rebuilt from scratch. Invoke when the user asks for redesign on their UI,