skills/swift-architecture/SKILL.md
Select, implement, or migrate between app architecture patterns for Apple platform apps. Use when choosing between MV (Model-View with @Observable), MVVM, MVI, TCA (The Composable Architecture), Clean Architecture, VIPER, or Coordinator patterns; when evaluating architecture fit for a feature's complexity; when migrating from one pattern to another; or when reviewing whether an app's current architecture is appropriate. Scoped to Apple-platform patterns using Swift 6.3, SwiftUI, and UIKit.
npx skillsauth add dpearson2699/swift-ios-skills swift-architectureInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
3 of 9 scanners reported clean
Some scanners were skipped, did not run, or reported a non-clean status. Review each row below.
Select and implement the right architecture pattern for Apple platform apps built with Swift 6.3 and SwiftUI or UIKit.
@Observable)This skill owns architecture-level decisions: pattern selection, module
boundaries, dependency direction, migration/escalation strategy, and structural
test strategy. It does not own SwiftUI state mechanics; route @State,
@Bindable, @Environment, edit-sheet/local state, bindings, view composition,
and @Observable MV implementation mechanics to swiftui-patterns. Use
swiftui-navigation for NavigationStack, NavigationSplitView,
NavigationPath, route models, sheets, tabs, and deep-link URL handling;
swift-concurrency for @MainActor, default MainActor isolation, Sendable,
strict-concurrency diagnostics, and data-race diagnostics; and swift-testing
for @Test, #expect, #require, fixtures, parameterized tests, mocks, stubs,
and suite organization.
| Pattern | Best For | Complexity | Testability | |---------|----------|-----------|-------------| | MV | Small-to-medium SwiftUI apps, rapid iteration | Low | Moderate | | MVVM | Medium apps, teams familiar with reactive patterns | Medium | High | | MVI | Complex state machines, predictable state flow | Medium-High | High | | TCA | Large apps needing composable features, strong testing | High | Very High | | Clean Architecture | Enterprise apps, strict separation of concerns | High | Very High | | Coordinator | Apps with complex navigation flows (UIKit or hybrid) | Medium | High | | VIPER | Legacy UIKit modules already using VIPER boundaries | Very High | High |
Default recommendation for new SwiftUI apps: Start with MV (Model-View
with @Observable). Escalate to MVVM or TCA only when the feature's complexity
demands it.
Boundary-split answers should use one swift-architecture bucket for
pattern/module/dependency/migration/test-strategy decisions. Do not add a
separate architecture-owned "SwiftUI state ownership" bucket; property-wrapper,
local binding, navigation, concurrency-diagnostic, fixture, and parameterized
test mechanics are sibling-skill handoffs.
The simplest SwiftUI architecture. The view observes @Observable models
directly. No intermediate view model layer.
import Observation
import SwiftUI
@MainActor
@Observable
final class TripStore {
var trips: [Trip] = []
var isLoading = false
var error: Error?
private let service: TripService
init(service: TripService) {
self.service = service
}
func loadTrips() async {
isLoading = true
defer { isLoading = false }
do {
trips = try await service.fetchTrips()
} catch {
self.error = error
}
}
func deleteTrip(_ trip: Trip) async throws {
try await service.delete(trip)
trips.removeAll { $0.id == trip.id }
}
}
struct TripsView: View {
@State private var store = TripStore(service: .live)
var body: some View {
List(store.trips) { trip in
TripRow(trip: trip)
}
.task { await store.loadTrips() }
}
}
When MV is enough: Single-screen features, prototype/MVP, small teams, straightforward data flow.
When to upgrade: Business logic grows complex, unit testing the view's behavior becomes difficult, multiple views need to share and transform the same state differently.
Separates view logic into a ViewModel that the view observes. The view model
transforms model data for display and handles user actions.
@MainActor
@Observable
final class TripListViewModel {
private(set) var trips: [TripRowItem] = []
private(set) var isLoading = false
var searchText = ""
var filteredTrips: [TripRowItem] {
guard !searchText.isEmpty else { return trips }
return trips.filter { $0.name.localizedStandardContains(searchText) }
}
private let repository: TripRepository
init(repository: TripRepository) {
self.repository = repository
}
func loadTrips() async {
isLoading = true
defer { isLoading = false }
let models = (try? await repository.fetchAll()) ?? []
trips = models.map { TripRowItem(from: $0) }
}
func delete(at offsets: IndexSet) async {
let toDelete = offsets.map { filteredTrips[$0] }
for item in toDelete {
try? await repository.delete(id: item.id)
}
await loadTrips()
}
}
struct TripRowItem: Identifiable {
let id: UUID
let name: String
let dateRange: String
init(from trip: Trip) {
self.id = trip.id
self.name = trip.name
self.dateRange = trip.startDate.formatted(.dateTime.month().day())
+ " – " + trip.endDate.formatted(.dateTime.month().day())
}
}
struct TripListView: View {
@State private var viewModel: TripListViewModel
init(repository: TripRepository) {
_viewModel = State(initialValue: TripListViewModel(repository: repository))
}
var body: some View {
List {
ForEach(viewModel.filteredTrips) { item in
Text(item.name)
}
.onDelete { offsets in
Task { await viewModel.delete(at: offsets) }
}
}
.searchable(text: $viewModel.searchText)
.task { await viewModel.loadTrips() }
}
}
Testing a ViewModel:
@Test func filteredTripsMatchesSearch() async {
let repo = MockTripRepository(trips: [
Trip(name: "Paris"), Trip(name: "Tokyo"), Trip(name: "Paris TX")
])
let vm = TripListViewModel(repository: repo)
await vm.loadTrips()
vm.searchText = "Paris"
#expect(vm.filteredTrips.count == 2)
}
Unidirectional data flow: views dispatch intents, a reducer produces new state, and side effects are handled explicitly.
@MainActor
@Observable
final class TripListStore {
private(set) var state = State()
struct State {
var trips: [Trip] = []
var isLoading = false
var error: String?
}
enum Intent {
case loadTrips
case deleteTrip(Trip)
case clearError
}
private let service: TripService
init(service: TripService) {
self.service = service
}
func send(_ intent: Intent) {
Task { await handle(intent) }
}
private func handle(_ intent: Intent) async {
switch intent {
case .loadTrips:
state.isLoading = true
do {
state.trips = try await service.fetchTrips()
} catch {
state.error = error.localizedDescription
}
state.isLoading = false
case .deleteTrip(let trip):
try? await service.delete(trip)
state.trips.removeAll { $0.id == trip.id }
case .clearError:
state.error = nil
}
}
}
Advantages: Predictable state transitions, easy to log/replay intents, clear separation of "what happened" from "what changed."
The Composable Architecture (Point-Free) provides composable reducers, dependency injection, exhaustive testing, and structured side effects.
Docs: TCA
import ComposableArchitecture
@Reducer
struct TripList {
@ObservableState
struct State: Equatable {
var trips: IdentifiedArrayOf<Trip> = []
var isLoading = false
var errorMessage: String?
}
enum Action {
case onAppear
case tripsLoaded([Trip])
case tripsFailed(String)
case deleteTrip(Trip.ID)
}
@Dependency(\.tripClient) var tripClient
var body: some ReducerOf<Self> {
Reduce { state, action in
switch action {
case .onAppear:
state.isLoading = true
state.errorMessage = nil
return .run { send in
do {
let trips = try await tripClient.fetchAll()
await send(.tripsLoaded(trips))
} catch {
await send(.tripsFailed(error.localizedDescription))
}
}
case .tripsLoaded(let trips):
state.trips = IdentifiedArray(uniqueElements: trips)
state.isLoading = false
return .none
case .tripsFailed(let message):
state.errorMessage = message
state.isLoading = false
return .none
case .deleteTrip(let id):
state.trips.remove(id: id)
return .run { _ in try await tripClient.delete(id) }
}
}
}
}
Use TCA when: You need deterministic state transitions for complex state flows, structured side-effect sequencing, feature composition, strong reducer testing, or app-wide dependency injection.
Layers: Domain (entities, use cases, repository protocols) → Data (repository implementations, network, persistence) → Presentation (views, view models). Dependencies point inward.
// Domain layer
protocol TripRepository: Sendable {
func fetchAll() async throws -> [Trip]
func save(_ trip: Trip) async throws
func delete(id: UUID) async throws
}
struct FetchUpcomingTripsUseCase: Sendable {
private let repository: TripRepository
init(repository: TripRepository) {
self.repository = repository
}
func execute() async throws -> [Trip] {
try await repository.fetchAll()
.filter { $0.startDate > .now }
.sorted { $0.startDate < $1.startDate }
}
}
// Data layer
struct RemoteTripRepository: TripRepository {
private let client: APIClient
func fetchAll() async throws -> [Trip] {
try await client.request(.get, "/trips")
}
// ...
}
// Presentation layer
@MainActor
@Observable
final class UpcomingTripsViewModel {
private(set) var trips: [Trip] = []
private let useCase: FetchUpcomingTripsUseCase
init(useCase: FetchUpcomingTripsUseCase) {
self.useCase = useCase
}
func load() async {
trips = (try? await useCase.execute()) ?? []
}
}
Use Clean Architecture when: Strict separation is required (enterprise, regulated domains), the domain layer must be testable without any framework dependencies, or multiple presentation targets share the same business logic.
Separates navigation logic from views. Especially useful in UIKit or hybrid apps with complex navigation flows.
Keep Coordinators @MainActor, inject dependencies at coordinator creation,
and pass user-selection callbacks from view models or controllers back to the
coordinator. The coordinator owns push/modal decisions; feature models own
business logic.
In pure SwiftUI apps, NavigationStack with path-based routing often
replaces the Coordinator pattern. Use Coordinators when you need UIKit
integration or shared navigation logic across platforms.
VIPER splits a feature into View, Interactor, Presenter, Entity, and Router roles. Treat it as a maintenance pattern for apps that already have strict UIKit module boundaries rather than a default for new SwiftUI work.
Use VIPER when: An existing UIKit codebase already organizes screens as VIPER modules, teams need explicit handoff contracts between presentation, business logic, and routing, or a migration must preserve module boundaries while modernizing internals.
Avoid VIPER when: A new SwiftUI feature can use MV, MVVM, TCA, or Clean Architecture with fewer files and clearer data flow.
@Observable// Before (iOS 16)
class TripStore: ObservableObject {
@Published var trips: [Trip] = []
}
// View uses @ObservedObject or @StateObject
// After (iOS 17+)
@MainActor
@Observable
final class TripStore {
var trips: [Trip] = []
}
// View uses @State for owned; plain injection or @Bindable only when needed
Migration routing: keep Coordinators for UIKit or hybrid boundaries; pure
SwiftUI flows usually own NavigationStack/path state. Route detailed route
enums, NavigationSplitView, sheets, tabs, and deep links to
swiftui-navigation, strict-concurrency diagnostics to swift-concurrency,
and fixtures or parameterized tests to swift-testing. Migrate per feature module, not app-wide by default; keep each module internally consistent while allowing different modules to use different patterns during incremental adoption.
If a view model only passes through model data without transforming it, remove the view model and let the view observe the model directly.
Extract business logic and data transformation into a view model when:
body contains conditional logic for data formattingTCA adoption is typically incremental: wrap one feature's state and actions
in a Reducer, migrate its dependencies to @Dependency, and test.
| Mistake | Fix |
|---------|-----|
| Using ObservableObject in new iOS 17+ code | Use @Observable; isolate UI-observed app state to @MainActor for Swift 6 data-race safety |
| View model that only forwards model properties | Remove the view model; use MV pattern |
| Massive view model with navigation, networking, and formatting | Split into focused collaborators (coordinator, service, formatter) |
| Choosing TCA for a two-screen app | Start with MV; adopt TCA when composition and testing demands justify it |
| Protocol-heavy Clean Architecture for a simple feature | Match architecture complexity to feature complexity |
| Coordinator pattern in pure SwiftUI without UIKit needs | Use NavigationStack path-based routing instead |
| Starting new SwiftUI modules with VIPER | Reserve VIPER for legacy UIKit maintenance or strict module-boundary migrations |
| Mixing architecture patterns inside one feature module | Keep one pattern inside each feature module; migrate different modules independently when needed |
@State, plain injection, and @Bindable wiring hand off to swiftui-patternsNavigationSplitView, strict-concurrency diagnostics, fixtures, and parameterized tests hand off to sibling skills explicitlyState | Bindable | EnvironmentNavigationStackdevelopment
Implement, review, or improve data visualizations using Swift Charts. Use when building bar, line, area, point, pie, donut, or iOS 26 3D charts; when adding chart selection, scrolling, annotations, axes, scales, legends, or foregroundStyle grouping; when plotting functions with BarPlot, LinePlot, AreaPlot, PointPlot, Chart3D, or SurfacePlot; or when creating heat maps, Gantt charts, grouped bars, sparklines, threshold lines, or spatial visualizations.
development
Apply Swift API Design Guidelines to name, label, and document Swift APIs. Covers argument label rules (prepositional phrase rule, grammatical phrase rule, first-label omission), mutating/nonmutating pair naming (-ed/-ing participle pattern, form- prefix, sort/sorted, formUnion/union), side-effect naming (noun for pure, verb for mutating), documentation comment structure (summary by declaration kind, O(1) complexity rule), clarity at call site, role-based naming, protocol naming (-able/-ible/-ing), default arguments over method families, casing conventions, and terminology. Use when designing new Swift APIs, reviewing naming and argument labels, writing documentation comments, or refactoring for call site clarity.
development
Implement, review, or improve in-app purchases and subscriptions using StoreKit 2. Use when building paywalls with SubscriptionStoreView or ProductView, processing transactions with Product and Transaction APIs, verifying entitlements, handling purchase flows (consumable, non-consumable, auto-renewable), implementing offer codes or promotional/win-back/introductory offers, managing subscription status and renewal state, setting up StoreKit testing with configuration files, or integrating Family Sharing, Ask to Buy, refund handling, and billing retry logic.
development
Build 2D games and animations using SpriteKit. Use when creating game scenes with SKScene and SKView, adding sprites with SKSpriteNode, animating with SKAction sequences, simulating physics with SKPhysicsBody and contact detection, creating particle effects with SKEmitterNode, building tile maps, using SKCameraNode, or integrating SpriteKit scenes in SwiftUI with SpriteView.