.agent/.agents/skills/verification-loop/SKILL.md
A comprehensive verification system for Claude Code sessions.
npx skillsauth add cwpete61/cwpete61-OrbisVoice verification-loopInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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A comprehensive verification system for Claude Code sessions.
Invoke this skill:
# Check if project builds
npm run build 2>&1 | tail -20
# OR
pnpm build 2>&1 | tail -20
If build fails, STOP and fix before continuing.
# TypeScript projects
npx tsc --noEmit 2>&1 | head -30
# Python projects
pyright . 2>&1 | head -30
Report all type errors. Fix critical ones before continuing.
# JavaScript/TypeScript
npm run lint 2>&1 | head -30
# Python
ruff check . 2>&1 | head -30
# Run tests with coverage
npm run test -- --coverage 2>&1 | tail -50
# Check coverage threshold
# Target: 80% minimum
Report:
# Check for secrets
grep -rn "sk-" --include="*.ts" --include="*.js" . 2>/dev/null | head -10
grep -rn "api_key" --include="*.ts" --include="*.js" . 2>/dev/null | head -10
# Check for console.log
grep -rn "console.log" --include="*.ts" --include="*.tsx" src/ 2>/dev/null | head -10
# Show what changed
git diff --stat
git diff HEAD~1 --name-only
Review each changed file for:
After running all phases, produce a verification report:
VERIFICATION REPORT
==================
Build: [PASS/FAIL]
Types: [PASS/FAIL] (X errors)
Lint: [PASS/FAIL] (X warnings)
Tests: [PASS/FAIL] (X/Y passed, Z% coverage)
Security: [PASS/FAIL] (X issues)
Diff: [X files changed]
Overall: [READY/NOT READY] for PR
Issues to Fix:
1. ...
2. ...
For long sessions, run verification every 15 minutes or after major changes:
Set a mental checkpoint:
- After completing each function
- After finishing a component
- Before moving to next task
Run: /verify
This skill complements PostToolUse hooks but provides deeper verification. Hooks catch issues immediately; this skill provides comprehensive review.
development
Mobile game development principles. Touch input, battery, performance, app stores.
testing
Game design principles. GDD structure, balancing, player psychology, progression.
testing
Game audio principles. Sound design, music integration, adaptive audio systems.
testing
Game art principles. Visual style selection, asset pipeline, animation workflow.