skills/animation-system-architect/SKILL.md
Design performant animation systems with Framer Motion, GSAP, View Transitions API, and spring physics. Activate on: page transitions, micro-interactions, scroll animations, layout animations, spring physics. NOT for: CSS-only hover effects (use css-in-js-architect), video/canvas rendering (use creative-coding-expert).
npx skillsauth add curiositech/windags-skills animation-system-architectInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Build performant, accessible animation systems using Framer Motion, GSAP, the View Transitions API, and spring physics for fluid UI experiences.
Activate on: page transitions, layout animations, scroll-triggered animations, micro-interactions, spring physics, motion.div, gsap.to, View Transition API, shared element transitions, staggered list animations.
NOT for: CSS-only hover/focus effects -- use css-in-js-architect. Canvas/WebGL rendering -- use creative-coding-expert. Lottie file playback -- use standard Lottie integration.
will-change sparingly -- only on elements about to animate, remove after completion.prefers-reduced-motion -- disable or simplify all animations for users who request it.| Domain | Technologies | Key Patterns |
|--------|-------------|--------------|
| Declarative React | Framer Motion 11+, motion components | Layout animations, AnimatePresence, variants |
| Timeline Animation | GSAP 3.12+, ScrollTrigger | Scroll-driven sequences, pinning, scrubbing |
| Page Transitions | View Transitions API, Next.js useViewTransition | Cross-page shared element transitions |
| Spring Physics | Framer Motion springs, react-spring | Natural easing, interruptible animations |
| Micro-interactions | CSS transitions + Framer Motion | Button feedback, hover states, loading indicators |
| Scroll-driven | CSS animation-timeline: scroll(), GSAP ScrollTrigger | Parallax, progress indicators, reveal on scroll |
import { motion, AnimatePresence, LayoutGroup } from 'framer-motion';
function FilterableGrid({ items, filter }: Props) {
const filtered = items.filter(item => item.category === filter);
return (
<LayoutGroup>
<motion.div layout className="grid grid-cols-3 gap-4">
<AnimatePresence mode="popLayout">
{filtered.map(item => (
<motion.div
key={item.id}
layout // animate position changes
initial={{ opacity: 0, scale: 0.8 }}
animate={{ opacity: 1, scale: 1 }}
exit={{ opacity: 0, scale: 0.8 }}
transition={{ type: 'spring', stiffness: 300, damping: 25 }}
>
<Card item={item} />
</motion.div>
))}
</AnimatePresence>
</motion.div>
</LayoutGroup>
);
}
// app/components/TransitionLink.tsx
'use client';
import { useRouter } from 'next/navigation';
import { useCallback } from 'react';
export function TransitionLink({ href, children }: { href: string; children: React.ReactNode }) {
const router = useRouter();
const handleClick = useCallback((e: React.MouseEvent) => {
e.preventDefault();
if (!document.startViewTransition) {
router.push(href);
return;
}
document.startViewTransition(() => {
router.push(href);
});
}, [href, router]);
return <a href={href} onClick={handleClick}>{children}</a>;
}
/* Shared element transitions via view-transition-name */
.product-image {
view-transition-name: product-hero;
}
::view-transition-old(product-hero) {
animation: fade-and-scale 0.3s ease-out;
}
::view-transition-new(product-hero) {
animation: fade-and-scale 0.3s ease-in reverse;
}
import { useReducedMotion } from 'framer-motion';
function AnimatedComponent() {
const shouldReduce = useReducedMotion();
return (
<motion.div
initial={{ opacity: 0, y: shouldReduce ? 0 : 20 }}
animate={{ opacity: 1, y: 0 }}
transition={shouldReduce
? { duration: 0 }
: { type: 'spring', stiffness: 260, damping: 20 }
}
>
Content
</motion.div>
);
}
┌─ Animation Decision Tree ───────────────────────┐
│ │
│ prefers-reduced-motion? │
│ ├── YES → instant opacity fade only (no motion) │
│ └── NO → full spring/transform animation │
│ │
│ What's animating? │
│ ├── transform/opacity → GPU compositor (good) │
│ ├── width/height → layout thrash (avoid) │
│ └── box-shadow → paint-only (acceptable) │
└───────────────────────────────────────────────────┘
width, height, top, left -- triggers layout recalculation every frame. Use transform: translate/scale instead for 60fps.will-change on every element -- promotes too many layers to GPU, increasing memory usage. Apply only to elements about to animate.prefers-reduced-motion -- motion-sensitive users experience nausea or seizures. Always check and respect this media query.requestAnimationFrame or ScrollTrigger -- causes jank. Use GSAP ScrollTrigger or CSS animation-timeline: scroll() for scroll-driven animations.transform and opacity (compositor-friendly properties)prefers-reduced-motion respected with useReducedMotion or CSS media queryAnimatePresence used for mount/unmount animationslayout prop (not manual position calc)will-change applied only during animation, removed afterease)animation-timeline or ScrollTrigger (not scroll event listeners)data-ai
license: Apache-2.0 NOT for unrelated tasks outside this domain.
development
Use when designing caching strategies (cache-aside, write-through, write-behind), implementing distributed locks, building rate limiters, leaderboards, real-time streams (XADD/consumer groups), pub/sub, or tuning eviction policies. Triggers: thundering-herd on cache miss, dogpile on key expiry, Redlock vs SET-NX-PX choice, sliding-window rate limiter, hot-key on a single cluster slot, big-key blowup, MULTI/EXEC across slots, KEYS in production. NOT for Redis Cluster operations/admin (different domain), embedded KV (SQLite, leveldb), in-process LRU caches, or Memcached.
tools
Drawing the `'use client'` boundary correctly in React Server Components apps (Next.js App Router, RSC frameworks) — leaf-pushing, slot composition, serialization rules, and environment poisoning prevention. Grounded in react.dev and Next.js 16 docs.
development
Use when designing rate limiting for an API, choosing between token bucket / sliding window / leaky bucket / fixed window, implementing it in Redis, deciding edge (Cloudflare/Upstash) vs origin enforcement, sizing per-user vs per-IP vs per-endpoint quotas, returning the right 429 response with Retry-After, or fixing the boundary-burst bug in fixed-window limiters. Triggers: 429 too many requests, INCR + EXPIRE, ZADD + ZREMRANGEBYSCORE + ZCARD, X-RateLimit-Remaining header, Cloudflare WAF rate limiting rules, Upstash @upstash/ratelimit, leaky bucket shaping vs policing, distributed rate limiter consistency. NOT for DDoS mitigation specifically (different scale), CAPTCHA / bot management, full WAF design, or per-user quota billing.