skills/agentspeak-bdi/SKILL.md
Logic-based agent programming language implementing BDI architecture for practical autonomous agent development
npx skillsauth add curiositech/windags-skills agentspeak-bdiInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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When autonomous entities must perceive, deliberate, and act while managing competing goals and responding to events without abandoning ongoing work.
IF system needs only event-reaction with no persistent goals
→ Use reactive/rule system (BDI is overkill)
ELIF system needs planning in static environment with no interrupts
→ Use classical planner
ELIF system needs both reactivity AND goal persistence in dynamic environment
→ Use BDI architecture
| Situation | Use Function | Decision Criteria | |-----------|-------------|-------------------| | New event arrives | SE (Event Selection) | Priority, urgency, resource constraints | | Event needs plan | SO (Option Selection) | Context guards, plan success history, risk tolerance | | Multiple active intentions | SI (Intention Selection) | Deadlines, resource allocation, fairness policy | | Plan failure occurs | SO then SI | Find failure-handling plan, then reschedule intentions |
Plan P fails executing action A:
IF failure-handling plan exists for this failure type
→ Post failure event, let SO select recovery plan
→ Continue with modified intention stack
ELIF alternative plans exist for same triggering event
→ Backtrack to event, let SO try next applicable plan
→ Remove failed plan from consideration
ELIF no alternatives available
→ Propagate failure up intention stack
→ IF parent plan exists → trigger failure event at parent level
→ ELSE drop intention entirely
New belief B arrives:
IF B contradicts existing beliefs
→ Run belief revision protocol
→ Check all active intentions for context guard violations
→ IF context no longer holds → suspend intention (don't drop)
ELIF B enables new applicable plans
→ Check event queue for dormant events that now have applicable plans
→ Reprioritize using SE
ELIF B satisfies pending goal conditions
→ Mark achievement, clean up related intentions
→ Post achievement event for plan cleanup
Symptoms: Agent rapidly cycles between plans without making progress; same event triggers different plans repeatedly. Detection Rule: If the same event is processed >3 times in N execution cycles with different plan selections each time, you have plan thrashing. Root Cause: SO (option selection) function is non-deterministic or context guards are too weak/overlapping. Fix: Make SO explicitly ordered by priority; strengthen context guards to be mutually exclusive; add plan success/failure history to selection criteria.
Symptoms: Agent selects plans based on outdated world model; plans fail immediately due to false assumptions about environment. Detection Rule: If plan failure rate >50% and failures are due to context guard violations at execution time (not planning time), you have stale beliefs. Root Cause: Belief update frequency is too low relative to environment change rate; belief revision is not propagating to intention context checks. Fix: Increase perception frequency; add belief staleness timestamps; suspend intentions when their context guards become invalid.
Symptoms: Agent creates intentions that post events that create more intentions for the same goal; intention stack grows without bound. Detection Rule: If intention stack depth increases monotonically over time without corresponding goal achievements, you have intention loops. Root Cause: Plans create subgoals that eventually lead back to the original goal without termination conditions. Fix: Add achievement detection in context guards; implement intention subsumption (merge duplicate intentions); add maximum recursion depth limits.
Symptoms: Same events trigger different behaviors based on conditionals inside plan bodies; agent policy is scattered and hard to change.
Detection Rule: If plan bodies contain priority/urgency conditionals (if high_priority then X else Y), policy is in the wrong place.
Root Cause: Agent rationality is encoded in plan logic instead of selection functions.
Fix: Move all priority/policy logic to SE/SO/SI functions; make plans policy-neutral and context-sensitive only.
Symptoms: Agent cannot handle interrupts; urgent events wait while agent completes long-running tasks; no concurrency. Detection Rule: If agent has at most one active intention at any time, you have single-intention bottleneck. Root Cause: SI (intention scheduling) function is not implementing true concurrency; treating intentions as exclusive rather than concurrent. Fix: Allow multiple active intentions; implement preemptive scheduling in SI; design plans as interruptible sequences.
Scenario: Two agents (A1, A2) coordinate to achieve deliver(package, destination). Both have plans but different capabilities.
Initial State:
location(A1, warehouse), can_carry(A1, small_items), location(package, warehouse)location(A2, depot), can_carry(A2, any), has_vehicle(A2)size(package, large), destination(customer_site)Event: +!deliver(package, customer_site) posted to both agents
Decision Process:
A1 Plan Selection (SO):
+!deliver(X,Y) : can_carry(A1,small_items) & size(X,small) <- pickup(X); transport(X,Y)size(package,large) contradicts size(X,small)plan_failure(deliver, no_capability)A2 Plan Selection (SO):
+!deliver(X,Y) : can_carry(A2,any) & has_vehicle(A2) <- pickup(X); drive(X,Y); dropoff(X)[pickup(package), drive(package,customer_site), dropoff(package)]A1 Belief Update:
attempting(A2, deliver, package)+delegated(deliver, package, A2)Novice Error: Would have both agents attempt delivery, creating resource conflicts. Expert Insight: Coordination happens through belief sharing and plan context guards, not hardcoded agent knowledge.
Scenario: Agent executing long-running data processing task receives urgent security alert.
Initial State:
[process_batch(data1), process_batch(data2), generate_report()]process_batch(data1) (will take 10 more minutes)Event: +security_alert(intrusion_detected, server_3)
Decision Process:
Event Selection (SE):
security_alert selected over continuing I1Plan Selection (SO):
+security_alert(Type,Location) : has_admin_access <- isolate_system(Location); notify_team(Type)[isolate_system(server_3), notify_team(intrusion_detected)]Intention Scheduling (SI):
process_batch(data1)), I2 (new, urgent)Execution:
isolate_system(server_3) immediatelynotify_team(intrusion_detected)Resumption:
[process_batch(data1), process_batch(data2), generate_report()]process_batch(data1) from suspension pointNovice Error: Would either ignore the security alert or abandon the processing task entirely. Expert Insight: Intention suspension preserves progress while enabling responsive behavior. SI scheduling policy is explicit and configurable.
NOT FOR: Simple rule-based systems where all behavior is reactive (no persistent goals) → USE INSTEAD: Basic rule engine or event-action system
NOT FOR: Static planning problems where environment doesn't change during execution
→ USE INSTEAD: Classical planners (A*, STRIPS, HTN)
NOT FOR: Real-time systems requiring guaranteed response times or hard deadlines → USE INSTEAD: Real-time scheduling systems with timing analysis
NOT FOR: Systems where all coordination can be handled by a central controller → USE INSTEAD: Workflow orchestration or centralized task queuing
NOT FOR: Pure data transformation pipelines with no autonomous decision-making → USE INSTEAD: ETL tools, stream processing frameworks
NOT FOR: Applications requiring machine learning or statistical inference as primary capability → USE INSTEAD: ML frameworks with BDI as coordination layer if needed
data-ai
license: Apache-2.0 NOT for unrelated tasks outside this domain.
development
Use when designing caching strategies (cache-aside, write-through, write-behind), implementing distributed locks, building rate limiters, leaderboards, real-time streams (XADD/consumer groups), pub/sub, or tuning eviction policies. Triggers: thundering-herd on cache miss, dogpile on key expiry, Redlock vs SET-NX-PX choice, sliding-window rate limiter, hot-key on a single cluster slot, big-key blowup, MULTI/EXEC across slots, KEYS in production. NOT for Redis Cluster operations/admin (different domain), embedded KV (SQLite, leveldb), in-process LRU caches, or Memcached.
tools
Drawing the `'use client'` boundary correctly in React Server Components apps (Next.js App Router, RSC frameworks) — leaf-pushing, slot composition, serialization rules, and environment poisoning prevention. Grounded in react.dev and Next.js 16 docs.
development
Use when designing rate limiting for an API, choosing between token bucket / sliding window / leaky bucket / fixed window, implementing it in Redis, deciding edge (Cloudflare/Upstash) vs origin enforcement, sizing per-user vs per-IP vs per-endpoint quotas, returning the right 429 response with Retry-After, or fixing the boundary-burst bug in fixed-window limiters. Triggers: 429 too many requests, INCR + EXPIRE, ZADD + ZREMRANGEBYSCORE + ZCARD, X-RateLimit-Remaining header, Cloudflare WAF rate limiting rules, Upstash @upstash/ratelimit, leaky bucket shaping vs policing, distributed rate limiter consistency. NOT for DDoS mitigation specifically (different scale), CAPTCHA / bot management, full WAF design, or per-user quota billing.