skills/rn-performance/SKILL.md
Performance optimization for React Native. Use when optimizing lists, preventing re-renders, memoizing components, or debugging performance issues in Expo/React Native apps.
npx skillsauth add cjharmath/claude-agents-skills rn-performanceInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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React Native performance issues often stem from unnecessary re-renders, unoptimized lists, and expensive computations on the JS thread. This codebase has performance-critical areas (shot mastery, player lists) with established optimization patterns.
// ✅ CORRECT: Stable function reference
const keyExtractor = useCallback((item: Session) => item.id, []);
<FlatList
data={sessions}
keyExtractor={keyExtractor}
renderItem={renderItem}
/>
// ❌ WRONG: Creates new function every render
<FlatList
data={sessions}
keyExtractor={(item) => item.id}
renderItem={renderItem}
/>
// ❌ WRONG: Using index (causes issues with reordering/deletion)
keyExtractor={(item, index) => `${index}`}
const ITEM_HEIGHT = 80;
const SEPARATOR_HEIGHT = 1;
const getItemLayout = useCallback(
(data: Session[] | null | undefined, index: number) => ({
length: ITEM_HEIGHT,
offset: (ITEM_HEIGHT + SEPARATOR_HEIGHT) * index,
index,
}),
[]
);
<FlatList
data={sessions}
getItemLayout={getItemLayout}
// ... other props
/>
Why it matters: Without getItemLayout, FlatList must measure each item, causing scroll jank.
// Extract to named component
const SessionItem = memo(function SessionItem({
session,
onPress
}: {
session: Session;
onPress: (id: string) => void;
}) {
return (
<Pressable onPress={() => onPress(session.id)}>
<Text>{session.title}</Text>
</Pressable>
);
});
// Stable callback
const handlePress = useCallback((id: string) => {
navigation.push(`/session/${id}`);
}, [navigation]);
// Stable renderItem
const renderItem = useCallback(
({ item }: { item: Session }) => (
<SessionItem session={item} onPress={handlePress} />
),
[handlePress]
);
<FlatList
data={sessions}
renderItem={renderItem}
// ...
/>
<FlatList
data={sessions}
renderItem={renderItem}
keyExtractor={keyExtractor}
getItemLayout={getItemLayout}
// Performance props
removeClippedSubviews={true} // Unmount off-screen items
maxToRenderPerBatch={10} // Items per render batch
windowSize={5} // Render window (screens)
initialNumToRender={10} // Initial render count
updateCellsBatchingPeriod={50} // Batch update delay (ms)
// Prevent extra renders
extraData={selectedId} // Only re-render when this changes
/>
When to use: 1000+ items, complex item components, or FlatList still janky.
import { FlashList } from '@shopify/flash-list';
<FlashList
data={players}
renderItem={renderItem}
estimatedItemSize={80} // Required - estimate item height
keyExtractor={keyExtractor}
/>
Note: This codebase doesn't currently use FlashList. Consider for coach player lists.
// ✅ CORRECT: Memoize expensive calculation
const sortedAndFilteredItems = useMemo(() => {
return items
.filter(item => item.active)
.sort((a, b) => b.score - a.score)
.slice(0, 100);
}, [items]);
// ❌ WRONG: Recalculates every render
const sortedAndFilteredItems = items
.filter(item => item.active)
.sort((a, b) => b.score - a.score);
// ❌ WRONG: Memoizing simple access (overhead > benefit)
const userName = useMemo(() => user.name, [user.name]);
When to use useMemo:
// ✅ CORRECT: Stable callback for child props
const handlePress = useCallback((id: string) => {
setSelectedId(id);
}, []);
// Pass to memoized child
<MemoizedItem onPress={handlePress} />
// ❌ WRONG: useCallback with unstable deps
const handlePress = useCallback((id: string) => {
doSomething(unstableObject); // unstableObject changes every render
}, [unstableObject]); // Defeats the purpose
When to use useCallback:
// Wrap components that receive stable props
const PlayerCard = memo(function PlayerCard({
player,
onSelect
}: Props) {
return (
<Pressable onPress={() => onSelect(player.id)}>
<Text>{player.name}</Text>
<Text>{player.rating}</Text>
</Pressable>
);
});
// Custom comparison for complex props
const PlayerCard = memo(
function PlayerCard({ player, onSelect }: Props) {
// ...
},
(prevProps, nextProps) => {
// Return true if props are equal (skip re-render)
return (
prevProps.player.id === nextProps.player.id &&
prevProps.player.rating === nextProps.player.rating
);
}
);
When to use React.memo:
When NOT to use:
Problem: Selecting entire store causes re-render on any state change.
// ❌ WRONG: Re-renders on ANY store change
const store = useAssessmentStore();
// or
const { userAnswers, isLoading, retakeAreas, ... } = useAssessmentStore();
// ✅ CORRECT: Only re-renders when selected values change
const userAnswers = useAssessmentStore((s) => s.userAnswers);
const isLoading = useAssessmentStore((s) => s.isLoading);
// ✅ CORRECT: Multiple values with shallow comparison
import { useShallow } from 'zustand/react/shallow';
const { userAnswers, isLoading } = useAssessmentStore(
useShallow((s) => ({
userAnswers: s.userAnswers,
isLoading: s.isLoading
}))
);
See also: rn-zustand-patterns/SKILL.md for more Zustand patterns.
import { Image } from 'expo-image';
// expo-image provides caching and performance optimizations
<Image
source={{ uri: player.avatarUrl }}
style={{ width: 50, height: 50 }}
contentFit="cover"
placeholder={blurhash} // Show while loading
transition={200} // Fade in duration
cachePolicy="memory-disk" // Cache strategy
/>
// For lists, add priority
<Image
source={{ uri: player.avatarUrl }}
priority={isVisible ? 'high' : 'low'}
/>
// ❌ WRONG: New object every render
<ChildComponent style={{ padding: 10 }} />
<ChildComponent config={{ enabled: true }} />
// ✅ CORRECT: Stable reference
const style = useMemo(() => ({ padding: 10 }), []);
const config = useMemo(() => ({ enabled: true }), []);
<ChildComponent style={style} />
<ChildComponent config={config} />
// ✅ CORRECT: Or use StyleSheet
const styles = StyleSheet.create({
container: { padding: 10 },
});
<ChildComponent style={styles.container} />
// ❌ WRONG: Inline function creates new element each render
<Parent>
{() => <Child />}
</Parent>
// ✅ CORRECT: Stable element
const child = useMemo(() => <Child />, [deps]);
<Parent>{child}</Parent>
// Setup in development
import React from 'react';
if (__DEV__) {
const whyDidYouRender = require('@welldone-software/why-did-you-render');
whyDidYouRender(React, {
trackAllPureComponents: true,
});
}
// Mark specific component for tracking
PlayerCard.whyDidYouRender = true;
// Quick check for re-renders
function PlayerCard({ player }: Props) {
console.log('PlayerCard render:', player.id);
// ...
}
Problem: JS thread blocked causes UI jank.
// ❌ WRONG: Blocks JS thread
const result = heavyComputation(data); // Takes 500ms
// ✅ CORRECT: Use InteractionManager
import { InteractionManager } from 'react-native';
InteractionManager.runAfterInteractions(() => {
const result = heavyComputation(data);
setResult(result);
});
// ✅ CORRECT: requestAnimationFrame for visual updates
requestAnimationFrame(() => {
// Update after current frame
});
Before shipping list-heavy screens:
keyExtractor (stable callback)getItemLayout (if fixed height)React.memouseCallbackexpo-image with caching| Issue | Solution |
|-------|----------|
| List scroll jank | Add getItemLayout, memoize items |
| Component re-renders too often | Check selector specificity, memoize props |
| Slow initial render | Reduce initialNumToRender, defer computation |
| Memory growing | Check for state accumulation, image cache |
| UI freezes on interaction | Move computation off main thread |
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