skills/capacitor-performance/SKILL.md
Performance optimization guide for Capacitor apps covering bundle size, rendering, memory, native bridge, and profiling. Use this skill when users need to optimize their app performance.
npx skillsauth add cap-go/capgo-skills capacitor-performanceInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Make your Capacitor apps fast and responsive.
// BAD - All plugins loaded at startup
import { Camera } from '@capacitor/camera';
import { Filesystem } from '@capacitor/filesystem';
import { Geolocation } from '@capacitor/geolocation';
// GOOD - Load when needed
async function takePhoto() {
const { Camera } = await import('@capacitor/camera');
return Camera.getPhoto({ quality: 90 });
}
# Analyze bundle
npx vite-bundle-visualizer
# Tree-shake imports
import { specific } from 'large-library'; // Good
import * as everything from 'large-library'; // Bad
// Use appropriate quality
const photo = await Camera.getPhoto({
quality: 80, // Not 100
width: 1024, // Limit size
resultType: CameraResultType.Uri, // Not Base64
});
// Lazy load images
<img loading="lazy" src={url} />
// BAD - Multiple bridge calls
for (const item of items) {
await Storage.set({ key: item.id, value: item.data });
}
// GOOD - Single call with batch
await Storage.set({
key: 'items',
value: JSON.stringify(items),
});
/* GPU accelerated */
.animated {
transform: translateX(100px);
will-change: transform;
}
/* Avoid - triggers layout */
.animated {
left: 100px;
}
// Use virtual list for long lists
import { VirtualScroller } from 'your-framework';
<VirtualScroller
items={items}
itemHeight={60}
renderItem={(item) => <ListItem item={item} />}
/>
import { debounce } from 'lodash-es';
const handleScroll = debounce((e) => {
// Handle scroll
}, 16); // ~60fps
import { App } from '@capacitor/app';
// Store listener handle
const handle = await App.addListener('appStateChange', callback);
// Cleanup on unmount
onUnmount(() => {
handle.remove();
});
// Clear large data when done
let largeData = await fetchLargeData();
processData(largeData);
largeData = null; // Allow GC
| Metric | Target | |--------|--------| | First Paint | < 1s | | Time to Interactive | < 3s | | Frame Rate | 60fps | | Memory | Stable, no growth | | Bundle Size | < 500KB gzipped |
development
Guides the agent through authoring and validating agent skills. Use when creating new skill directories, tightening skill metadata, extracting supporting references, or preparing skillgrade evals. Do not use for general app documentation, generic README editing, or non-agentic library code.
tools
Use for Capgo Cloud Build native iOS and Android workflows, including CLI login, API-key handling, iOS build onboarding, signing credential storage, build requests, store upload settings, output download links, and troubleshooting. Do not use for OTA bundle uploads or generic Capacitor setup unless a native Capgo build is requested.
development
Guides the agent through authoring and validating agent skills. Use when creating new skill directories, tightening skill metadata, extracting supporting references, or preparing skillgrade evals. Do not use for general app documentation, generic README editing, or non-agentic library code.
tools
Use for Capgo Cloud Build native iOS and Android workflows, including CLI login, API-key handling, iOS build onboarding, signing credential storage, build requests, store upload settings, output download links, and troubleshooting. Do not use for OTA bundle uploads or generic Capacitor setup unless a native Capgo build is requested.