skills/lldb/SKILL.md
LLDB debugger skill for C/C++/Swift/Objective-C programs. Use when debugging with LLDB on macOS, FreeBSD, or Linux-clang environments, mapping GDB mental models to LLDB commands, using LLDB in Xcode or VS Code, or debugging Swift/Objective-C. Activates on queries about LLDB commands, GDB to LLDB migration, Apple platform debugging, LLDB Python scripting, or IDE-integrated debugging with clang-built binaries.
npx skillsauth add awfixers-stuff/opencode-config lldbInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Guide agents through LLDB sessions and map existing GDB knowledge to LLDB. Covers command differences, Apple specifics, Python scripting, and IDE integration.
<unavailable> for variables"lldb ./prog # load binary
lldb ./prog -- arg1 arg2 # with arguments
lldb -p 12345 # attach to PID
lldb -c core.1234 # load core dump
lldb ./prog core.1234 # binary + core
Source: https://lldb.llvm.org/use/map.html
| GDB | LLDB | Notes |
|-----|------|-------|
| run [args] | process launch [args] / r | |
| continue | process continue / c | |
| next | thread step-over / n | |
| step | thread step-in / s | |
| nexti | thread step-inst-over / ni | |
| stepi | thread step-inst / si | |
| finish | thread step-out / finish | |
| break main | breakpoint set -n main / b main | |
| break file.c:42 | breakpoint set -f file.c -l 42 / b file.c:42 | |
| break *0x400abc | breakpoint set -a 0x400abc / b -a 0x400abc | |
| watch x | watchpoint set variable x / wa s v x | |
| print x | frame variable x / p x | |
| print/x x | p/x x | |
| info locals | frame variable / fr v | |
| info args | frame variable --arguments | |
| backtrace | thread backtrace / bt | |
| frame N | frame select N / f N | |
| info threads | thread list | |
| thread N | thread select N | |
| thread apply all bt | thread backtrace all | |
| x/10wx addr | memory read -s4 -fx -c10 addr / x/10xw addr | |
| set var = 42 | expression var = 42 / expr var = 42 | |
| quit | quit / q | |
# By name
b main
breakpoint set --name foo
breakpoint set --name foo --condition 'x > 0'
# By file:line
b file.c:42
breakpoint set --file file.c --line 42
# By address
b -a 0x100003f20
# By regex
breakpoint set --func-regex '^MyClass::'
# List
breakpoint list / br l
# Delete
breakpoint delete 2
# Disable/enable
breakpoint disable 1
breakpoint enable 1
# Commands on hit
breakpoint command add 1
> p x
> continue
> DONE
# Print variable
p x
frame variable x
p *ptr
p arr[0]
# Print expression
expression x * 2 + 1
expr (int)sqrt(9.0)
# All locals
frame variable
fr v -a # include arguments
# Registers
register read
register read rip rsp
# Memory
memory read --size 4 --format x --count 10 0x7fff0000
x/10xw 0x7fff0000 # GDB-compatible syntax
# Type info
image lookup --type MyClass
type lookup MyClass
watchpoint set variable x # write watchpoint
watchpoint set variable -w read x # read watchpoint
watchpoint set variable -w read_write x
watchpoint set expression -- &x # by address
watchpoint list
watchpoint delete 1
thread list
thread select 3
thread backtrace all
thread backtrace --count 5 # limit depth
# Per-thread stepping
thread step-over # step this thread only
# Symbol lookup in shared cache
image lookup --address 0x18ab12345
image lookup --name objc_msgSend
# Objective-C method breakpoint
b "-[NSArray objectAtIndex:]"
b "+[NSString stringWithFormat:]"
# Inspect Objective-C object
po myObject # print-object (calls -description)
po [arr count]
# Show loaded libraries
image list
image list -b # brief (names only)
Install the CodeLLDB extension. .vscode/launch.json:
{
"version": "0.2.0",
"configurations": [
{
"name": "Debug (lldb)",
"type": "lldb",
"request": "launch",
"program": "${workspaceFolder}/build/prog",
"args": [],
"cwd": "${workspaceFolder}",
"preLaunchTask": "build"
}
]
}
import lldb
def print_all_threads(debugger, command, result, internal_dict):
target = debugger.GetSelectedTarget()
process = target.GetProcess()
for thread in process:
print(f"Thread {thread.GetIndexID()}: {thread.GetName()}")
for frame in thread:
print(f" {frame}")
def __lldb_init_module(debugger, internal_dict):
debugger.HandleCommand('command script add -f myscript.print_all_threads pthreads')
Load: command script import /path/to/myscript.py
For a full GDB↔LLDB command map, see references/gdb-lldb-map.md.
skills/debuggers/gdb for GDB workflowsskills/debuggers/core-dumps for core dump analysisskills/compilers/clang for building with debug infodevelopment
Use when starting dev servers, watchers, tilt, or any process expected to outlive the conversation. Provides zmx session management patterns for long-lived processes.
development
Zig testing skill for writing and running tests. Use when using zig build test, writing comptime tests, using test filters, working with test allocators to detect leaks, or using Zig's built-in fuzz testing (0.14+). Activates on queries about Zig tests, zig test, zig build test, comptime testing, test allocators, Zig fuzz testing, or detecting memory leaks in Zig tests.
development
Zig debugging skill. Use when debugging Zig programs with GDB or LLDB, interpreting Zig runtime panics, using std.debug.print for tracing, configuring debug builds, or debugging Zig programs in VS Code. Activates on queries about debugging Zig, Zig panics, zig gdb, zig lldb, std.debug.print, Zig stack traces, or Zig error return traces.
tools
Zig cross-compilation skill. Use when cross-compiling Zig programs to different targets, using Zig's built-in cross-compilation for embedded, WASM, Windows, ARM, or using zig cc to cross-compile C code without a system cross-toolchain. Activates on queries about Zig cross-compilation, zig target triples, zig cc cross-compile, Zig embedded targets, or Zig WASM.