workspace/skills/blender-3d-viz/SKILL.md
Create 3D network topology visualizations in Blender from CDP/LLDP neighbor data
npx skillsauth add automateyournetwork/netclaw blender-3d-vizInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Create stunning 3D network topology visualizations in Blender from CDP/LLDP neighbor data. Network engineers can request topology drawings via natural language, and NetClaw translates neighbor discovery data into 3D rendering commands.
blender-mcp (community MCP via uvx)uvx blender-mcp (stdio transport)| Tool | Parameters | What It Does |
|------|------------|--------------|
| get_scene_info | None | Returns current Blender scene objects |
| create_object | type, name, location, scale | Creates primitives (cube, sphere, cylinder) |
| modify_object | name, position?, rotation?, scale? | Transform position/rotation/scale |
| set_material | object_name, color, metallic?, roughness? | Apply colors and materials |
| execute_blender_code | code | Run arbitrary Python in Blender |
# Draw topology from CDP/LLDP data
"Draw the network topology in Blender using CDP data"
# Visualize neighbors for a specific device
"Visualize the CDP neighbors for core-rtr-01 in 3D"
# Create diagram from LLDP data
"Create a 3D network diagram from the LLDP data"
# Quick topology request
"Show me the network topology in Blender"
# Export as PNG
"Export the Blender scene as topology.png"
# Save the diagram
"Save the network diagram as a PNG file"
# Render to image
"Render the topology to an image"
# Color customization
"Color router-1 red"
"Make all switches purple"
"Change the color of the firewalls to orange"
# Add labels
"Add labels to all devices"
"Label each device with its hostname"
# Highlighting
"Highlight router-1"
"Make core-rtr-01 stand out"
# Clear scene
"Clear the Blender scene"
"Reset the 3D view"
# Query scene
"What objects are in the Blender scene?"
"List the devices in Blender"
| Device Type | Color | RGB | |-------------|-------|-----| | Router | Blue | (0.2, 0.4, 0.8) | | Switch | Green | (0.2, 0.7, 0.3) | | Firewall | Red | (0.8, 0.2, 0.2) | | Access Point | Yellow | (0.9, 0.8, 0.2) | | Unknown | Gray | (0.5, 0.5, 0.5) |
Device types are inferred from hostnames:
| Error Code | Meaning | Resolution | |------------|---------|------------| | CONNECTION_FAILED | Blender not running or addon not connected | Start Blender, click 'Connect to Claude' in BlenderMCP panel | | ADDON_NOT_READY | Addon not connected | Press 'N' in Blender, find BlenderMCP tab, click 'Connect' | | NO_CDP_DATA | No neighbor data available | Query network devices first via pyats-run or suzieq-show | | TIMEOUT | First command may timeout | This is normal - retry the same command | | EXPORT_FAILED | Export failed (window minimized) | Ensure Blender window is visible |
testing
Human-in-the-loop escalation via HumanRail — route low-confidence agent decisions, pre-destructive operation approvals, and ambiguous incident tickets to real human engineers. Human answers are verified and returned as structured output. Workers are paid via Lightning Network. Use when the agent is uncertain, when a destructive change needs explicit human sign-off beyond a ServiceNow CR, or when an ambiguous ticket requires human triage before automated handling.
testing
Manage EVE-NG node lifecycle. Use when listing nodes, checking runtime state, creating or deleting nodes, starting or stopping nodes or whole labs, verifying node details, or wiping node NVRAM back to factory defaults.
development
Manage EVE-NG labs and platform inventory. Use when listing labs, checking lab metadata, creating or deleting labs, importing or exporting lab archives, checking EVE-NG health or auth, or verifying available node images before build work.
tools
Execute live CLI commands on running EVE-NG nodes over telnet console. Use when running show commands, making live config changes, verifying protocol state, testing connectivity, checking console readiness, or interacting with IOS, Junos, VPCS, EOS, or NX-OS nodes.