skills/text-to-cad-harness/SKILL.md
Open source harness for generating 3D CAD models from text using AI coding agents with build123d/OpenCascade, exporting STEP/STL/URDF, and previewing in a local CAD Explorer viewer.
npx skillsauth add aradotso/trending-skills text-to-cad-harnessInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Skill by ara.so — Daily 2026 Skills collection.
An open source harness that lets AI coding agents (Claude Code, Codex, Cursor, etc.) generate, export, and preview 3D CAD models from natural language descriptions. Models are written in Python using build123d on top of OpenCascade (OCP), exported to STEP/STL/DXF/GLB/URDF, and inspected in a local React/Vite CAD Explorer viewer.
User prompt → Agent edits models/*.py → Python skill regenerates artifacts → Viewer previews geometry
models/ — Source-controlled Python CAD files (build123d scripts)skills/cad/ — Bundled CAD skill (STEP, STL, DXF, GLB, snapshots, @cad[...] references)skills/urdf/ — Bundled URDF skill (robot links, joints, validation)viewer/ — Local React/Vite CAD Explorer (no backend required)git clone https://github.com/earthtojake/text-to-cad.git
cd text-to-cad
python3.11 -m venv .venv
./.venv/bin/python -m pip install --upgrade pip
./.venv/bin/pip install -r requirements-cad.txt
Requires Python 3.11+. The
requirements-cad.txtpins build123d, OCP, and all geometry dependencies.
cd viewer
npm install
npm run dev
Open http://localhost:4178 to browse generated models.
text-to-cad/
├── models/ # Your CAD source files live here
│ └── my_part/
│ ├── part.py # build123d Python source
│ ├── part.step # Generated STEP export
│ ├── part.stl # Generated STL export
│ └── part.glb # Generated GLB for viewer
├── skills/
│ ├── cad/
│ │ ├── SKILL.md # CAD skill documentation
│ │ └── ...
│ └── urdf/
│ ├── SKILL.md # URDF skill documentation
│ └── ...
├── viewer/ # React/Vite local viewer
│ ├── package.json
│ └── src/
├── requirements-cad.txt # Python dependencies
└── assets/
All models live under models/ as Python scripts using build123d.
# models/bracket/bracket.py
from build123d import *
with BuildPart() as bracket:
# Base plate
with BuildSketch(Plane.XY):
Rectangle(80, 60)
extrude(amount=5)
# Vertical wall
with BuildSketch(Plane.XZ.offset(30)):
Rectangle(80, 40)
extrude(amount=5)
# Fillets on all edges
fillet(bracket.edges(), radius=2)
# Mounting holes
with BuildSketch(bracket.faces().filter_by(Axis.Z).sort_by(Axis.Z)[-1]):
with Locations((-25, -15), (25, -15), (-25, 15), (25, 15)):
Circle(3.5)
extrude(amount=-5, mode=Mode.SUBTRACT)
# Export
export_step(bracket.part, "models/bracket/bracket.step")
export_stl(bracket.part, "models/bracket/bracket.stl")
./.venv/bin/python models/bracket/bracket.py
# models/hex_spacer/hex_spacer.py
from build123d import *
# Parameters — agent edits these values
OUTER_DIAMETER = 12.0 # mm, across-flats
HEIGHT = 10.0 # mm
HOLE_DIAMETER = 5.0 # mm (M5 clearance)
WALL_THICKNESS = 2.0 # mm
with BuildPart() as spacer:
with BuildSketch(Plane.XY):
RegularPolygon(radius=OUTER_DIAMETER / 2, side_count=6)
extrude(amount=HEIGHT)
with BuildSketch(Plane.XY):
Circle(HOLE_DIAMETER / 2)
extrude(amount=HEIGHT, mode=Mode.SUBTRACT)
fillet(spacer.edges().filter_by(Axis.Z), radius=0.5)
export_step(spacer.part, "models/hex_spacer/hex_spacer.step")
export_stl(spacer.part, "models/hex_spacer/hex_spacer.stl")
# models/assembly/assembly.py
from build123d import *
# Base
with BuildPart() as base:
with BuildSketch(Plane.XY):
Rectangle(100, 80)
extrude(amount=10)
# Post
with BuildPart() as post:
with BuildSketch(Plane.XY):
Circle(8)
extrude(amount=50)
# Combine into assembly
assembly = Compound(
children=[
base.part,
post.part.move(Location((0, 0, 10))),
]
)
export_step(assembly, "models/assembly/assembly.step")
export_stl(assembly, "models/assembly/assembly.stl")
From within any models/*.py script, use build123d export functions:
from build123d import *
# STEP — full geometry, use for CAD interchange
export_step(part, "models/my_part/my_part.step")
# STL — mesh for 3D printing / simulation
export_stl(part, "models/my_part/my_part.stl")
# DXF — 2D drawing / laser cutting
section = part.section(Plane.XY)
export_dxf(section, "models/my_part/my_part.dxf")
# GLB — viewer-compatible 3D web format
export_gltf(part, "models/my_part/my_part.glb")
The bundled URDF skill generates robot description files. See skills/urdf/SKILL.md for full docs.
models/my_robot/
├── robot.py # build123d geometry for each link
├── robot.urdf # Generated URDF XML
└── meshes/
├── base.stl
├── arm.stl
└── gripper.stl
<!-- models/my_robot/robot.urdf (generated) -->
<?xml version="1.0"?>
<robot name="my_robot">
<link name="base_link">
<visual>
<geometry>
<mesh filename="meshes/base.stl"/>
</geometry>
</visual>
</link>
<link name="arm_link">
<visual>
<geometry>
<mesh filename="meshes/arm.stl"/>
</geometry>
</visual>
</link>
<joint name="base_to_arm" type="revolute">
<parent link="base_link"/>
<child link="arm_link"/>
<origin xyz="0 0 0.1" rpy="0 0 0"/>
<axis xyz="0 0 1"/>
<limit lower="-1.57" upper="1.57" effort="10" velocity="1"/>
</joint>
</robot>
The local viewer reads exported files from models/ and renders them in browser using WebAssembly (WASM).
cd viewer
# Start dev server
npm run dev # → http://localhost:4178
# Build for static hosting
npm run build
# Preview production build
npm run preview
models/ directory@cad[...] geometry references for agent follow-up edits@cad[...] Geometry ReferencesAfter generating a model, the viewer provides stable @cad[...] handles. Paste these into your agent prompt to give it geometry-aware context for precise edits.
# Example agent follow-up using a reference
@cad[models/bracket/bracket.step#face:top] — add a countersunk hole at center
1. User: "Create a parametric L-bracket with 4 mounting holes, 5mm thick"
2. Agent: creates models/l_bracket/l_bracket.py using build123d
3. Agent runs: ./.venv/bin/python models/l_bracket/l_bracket.py
→ generates l_bracket.step, l_bracket.stl, l_bracket.glb
4. User: opens http://localhost:4178, inspects the model
5. User copies @cad[...] reference from viewer
6. User: "Make the wall taller — @cad[models/l_bracket/l_bracket.step#face:wall]"
7. Agent edits WALL_HEIGHT parameter in l_bracket.py, reruns script
8. User commits models/l_bracket/ (source + artifacts together)
with BuildPart() as panel:
with BuildSketch(Plane.XY):
Rectangle(100, 60)
extrude(amount=3)
# Horizontal slot
with BuildSketch(Plane.XY):
SlottedHole(length=30, radius=3, rotation=0, align=Align.CENTER)
extrude(amount=-3, mode=Mode.SUBTRACT)
with BuildPart() as symmetric_part:
with BuildSketch(Plane.XY):
Rectangle(40, 20)
extrude(amount=10)
mirror(about=Plane.YZ)
with BuildPart() as box:
Box(60, 40, 30)
# Remove top face to shell into an open container
shell(box.faces().sort_by(Axis.Z)[-1:], thickness=-2)
| Problem | Fix |
|---|---|
| ModuleNotFoundError: build123d | Run with ./.venv/bin/python, not system python |
| Viewer shows no models | Check that .glb files exist in models/ subdirectories |
| npm run dev port conflict | Change port in viewer/vite.config.* |
| STEP export fails silently | Ensure the part solid is valid — check for part.is_valid before export |
| Python 3.12+ OCP errors | Pin to Python 3.11 as required by requirements-cad.txt |
| Fillet fails on sharp geometry | Reduce fillet radius or apply after all cuts |
from build123d import *
with BuildPart() as my_part:
Box(50, 50, 20)
# Check validity
assert my_part.part.is_valid, "Part geometry is invalid — check for bad operations"
export_step(my_part.part, "models/my_part/my_part.step")
print(f"Exported: volume={my_part.part.volume:.2f} mm³")
| Skill | Docs | Standalone Repo |
|---|---|---|
| CAD (STEP/STL/DXF/GLB) | skills/cad/README.md | earthtojake/cad-skill |
| URDF (robots) | skills/urdf/README.md | earthtojake/urdf-skill |
| Package | Purpose |
|---|---|
| build123d | Pythonic 3D CAD modelling API |
| OCP / OpenCascade | Geometry kernel (STEP, Boolean ops) |
| cadquery | Underlying geometry utilities |
| React 18 + Vite 7 | Viewer frontend |
| WASM | In-browser geometry rendering |
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