/SKILL.md
# Chain Survivor 技能系统设计 ## 技能系统说明 - 每个技能拥有唯一ID、名称、等级、冷却时间、效果描述、是否可交易、归属账号等属性。 - 技能可通过游戏内获得、升级、保存到账号,或在链上进行交易。 - 每局游戏可装备若干技能,技能可主动释放或被动生效。 - 技能效果可包括:攻击增强、防御提升、范围伤害、回血、召唤、控制等。 --- ## 技能示例 ### 1. 火球术(Fireball) - **ID**: skill_fireball - **描述**: 向最近的敌人发射一颗火球,造成高额伤害并附带灼烧效果。 - **效果**: 对目标敌人造成 50 点伤害,并在3秒内每秒额外造成10点灼烧伤害。 - **冷却**: 5秒 - **可交易**: 是 ### 2. 治疗光环(Healing Aura) - **ID**: skill_healing_aura - **描述**: 在自身周围生成治疗光环,持续恢复自身生命值。 - **效果**: 5秒内每秒恢复20点生命值。 - **冷却**: 10秒 - **可交易**: 否 ### 3. 闪电链(Ch
npx skillsauth add amengnew/chain-survivor chain-survivorInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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data-ai
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data-ai
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data-ai
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