engineering/skills/chaos-engineering/SKILL.md
Use when planning, running, or learning from chaos engineering experiments. Triggers on "chaos experiment", "fault injection", "gameday", "resilience test", "blast radius", "steady state", "abort criteria", "Chaos Toolkit", "Chaos Mesh", "Litmus", "Gremlin", "AWS FIS", or any deliberate failure-injection question. Ships experiment designer, blast-radius calculator, and postmortem generator (all stdlib Python), 4 references on chaos principles + experiment design + attack taxonomy + tooling landscape, and a /chaos-experiment slash command. Composes with feature-flags-architect (kill switches as abort triggers) and kubernetes-operator (common chaos targets).
npx skillsauth add alirezarezvani/claude-skills chaos-engineeringInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
3 of 9 scanners reported clean
Some scanners were skipped, did not run, or reported a non-clean status. Review each row below.
Design experiments that surface real weaknesses in production systems — without becoming outages. Most "chaos engineering" attempts skip steady-state measurement, define no abort criteria, and have no blast-radius bound. This skill enforces the discipline that makes chaos experiments safe and useful.
incident-response)red-team, threat-detection)The 4 Principles of Chaos Engineering (Netflix, 2016):
Add a fifth: Define abort criteria up front. A chaos experiment with no abort criteria is an outage by another name.
SKILL=engineering/chaos-engineering/skills/chaos-engineering
# 1. Design an experiment
python "$SKILL/scripts/experiment_designer.py" --target "checkout-svc" --hypothesis "p99 latency stays <500ms" --attack latency --duration-min 15
# 2. Calculate blast radius
python "$SKILL/scripts/blast_radius_calculator.py" --traffic-share 0.05 --user-pop 1000000 --duration-min 15
# 3. Generate postmortem after the experiment
python "$SKILL/scripts/experiment_postmortem.py" --plan experiment.json --result-log results.txt
All stdlib-only. Run with --help.
experiment_designer.pyGenerates a structured experiment plan from inputs. Enforces the required sections (hypothesis, steady-state metric, blast radius, abort criteria, rollback).
python scripts/experiment_designer.py \
--target "checkout-svc" \
--hypothesis "p99 latency stays <500ms when payment-svc is slow" \
--attack latency \
--magnitude "+200ms" \
--duration-min 15 \
--blast-radius "5% of US traffic" \
--abort-if "p99 > 1000ms OR error_rate > baseline + 1pp"
Outputs a markdown plan with: hypothesis, steady-state, attack, magnitude, duration, blast radius, abort criteria, rollback procedure, monitoring dashboards, and learning question.
blast_radius_calculator.pyComputes the blast radius of a planned experiment. Given traffic share + user population + duration, calculates expected affected users, expected error budget burn, and a risk score.
python scripts/blast_radius_calculator.py \
--traffic-share 0.05 \
--user-pop 1000000 \
--duration-min 15 \
--baseline-availability 0.999 \
--expected-impact-availability 0.95
Outputs:
GREEN = <1% error budget; YELLOW = 1-10%; RED = >10%.
experiment_postmortem.pyProduces a structured postmortem from an experiment plan + results. Catches the common postmortem failure modes: no learning recorded, no follow-up actions, blame-laden language.
python scripts/experiment_postmortem.py --plan experiment.json --result-log results.txt
Outputs markdown with: summary, hypothesis (was it confirmed/refuted?), what we learned, what surprised us, follow-up actions with owners, and link to next experiment.
Different attacks reveal different weaknesses. See references/attack_taxonomy.md for full detail.
| Attack | What it tests | Tooling |
|---|---|---|
| Latency | Timeouts, retries, circuit breakers | tc, Chaos Mesh NetworkChaos |
| Error | Error handling, fallback paths | Chaos Mesh HTTPChaos, Toxiproxy |
| Resource (CPU, memory, disk) | Saturation handling, autoscaling | Chaos Mesh StressChaos, stress-ng |
| Network partition | Split-brain, consensus, failover | Chaos Mesh NetworkChaos partition |
| Dependency failure | Graceful degradation, fallback | Service mesh fault injection |
| Time | Clock skew, NTP issues | libfaketime, Chaos Mesh TimeChaos |
| Infrastructure (kill instance) | Auto-recovery, failover | AWS FIS, Chaos Monkey |
Pick the attack that matches the hypothesis. "What happens if X is slow?" → latency. "What happens if X loses network?" → partition.
| Tool | Best for | Pricing | Stack | |---|---|---|---| | Chaos Toolkit | Lightweight, language-agnostic, JSON experiments | OSS | Any | | Chaos Mesh | Kubernetes-native, rich CRDs, in-cluster | OSS | Kubernetes | | Litmus | Kubernetes, Argo-integrated, large library | OSS + Enterprise | Kubernetes | | Gremlin | Enterprise SaaS, multi-cloud, audit | Paid | Any | | AWS FIS | AWS-native, IAM-integrated, EC2/ECS/EKS | Paid (AWS) | AWS | | Custom | Niche needs, single-cloud, low budget | None | Any |
Decision rules:
See references/tooling_landscape.md for trade-offs.
1. State a hypothesis: "When [fault], steady-state metric X stays within Y."
2. Identify the steady-state metric — must be measurable BEFORE the experiment.
3. Run blast_radius_calculator.py — confirm GREEN before proceeding.
4. Run experiment_designer.py to produce the plan.
5. Get a peer review of the plan; confirm abort criteria are concrete.
6. Notify the on-call team in #incidents (or whatever channel).
7. Run the experiment with monitoring open.
8. If abort criteria are hit, abort immediately; record what happened.
9. Run experiment_postmortem.py to capture learnings.
10. File follow-up actions; link to next experiment.
1. Pick a scenario (e.g., "primary database fails over").
2. Identify all dependent services that should keep working.
3. Build a multi-experiment plan covering each layer.
4. Schedule with stakeholders; on-call coverage required.
5. Run with a facilitator who manages the scenario.
6. Capture observations in a shared doc as they happen.
7. Single combined postmortem covering all observations.
8. Track follow-up actions in a board with owners.
1. Start: weekly Game Day in staging.
2. Move to: weekly Game Day in production with limited blast radius.
3. Mature to: continuous chaos via scheduled experiments (Litmus chaos schedule, Gremlin scenarios).
4. Wire to deployment: every prod deploy triggers a baseline chaos sweep.
5. Track: experiments per week, weaknesses discovered, MTTR trend.
This skill explicitly composes with two others in this library:
| Skill | Composition |
|---|---|
| feature-flags-architect | Kill switches defined there are the abort triggers here |
| kubernetes-operator | Operators are common chaos targets (test reconcile under fault) |
| incident-response | Chaos experiments that escalate become incidents |
references/chaos_principles.md — the 4 principles, history, when to startreferences/experiment_design.md — hypothesis structure, steady-state metrics, abort criteriareferences/attack_taxonomy.md — 7 attack types with examples and toolingreferences/tooling_landscape.md — Chaos Toolkit / Mesh / Litmus / Gremlin / FIS / DIY/chaos-experiment — interactive experiment design wizard that runs all 3 tools.
assets/experiment_template.md — fill-in plan templateassets/postmortem_template.md — structured postmortem templateA team using this skill should achieve:
development
Use when someone wants to run a weekly review, close open loops, audit stalled projects and commitments, get their system back to trusted, restart a lapsed review habit, or says "/cs:weekly-review". Walks David Allen's three-phase loop — GET CLEAR, GET CURRENT, GET CREATIVE — with deterministic scripts that inventory open loops, gate the checklist with named gaps, and score commitment health 0-100.
development
Use when someone wants to decide whether a meeting is worth calling, price a meeting in dollars, build a timeboxed agenda with desired outcomes, or turn messy meeting notes into owned action items — or says "should this be a meeting", "/cs:meeting-prep", or "/cs:meeting-actions". Runs a cost gate (ASYNC / NOT-READY / MEET), builds a decision-first agenda, and extracts an owner + due-date checklist that flags every orphan.
development
Convert a rambling description of a desired outcome into one polished, autonomous /goal prompt ready to paste into a fresh session. Use when the user says "/fable-goal", "turn this into a goal prompt", "write me a fable prompt", "write the prompt that builds X", or rambles about something they want made and asks for the prompt that makes it happen. The output is a single copy-paste prompt, never the build itself. Do NOT use when the user wants the thing built right now in this session — only when they want the PROMPT that will make it happen in a fresh session.
development
Use when someone wants to plan a deep work day, time-block their calendar or task list, budget or cut shallow work, protect focus hours, track deep-work sessions and streaks, run an end-of-day shutdown ritual, or says "/deep-work" or "/time-block". Classifies tasks deep vs shallow, builds an energy-first time-blocked schedule that refuses deep demand past the 4-hour ceiling, batches shallow work into at most two windows, and logs focus sessions against a weekly target.