c-level-advisor/skills/change-management/SKILL.md
Framework for rolling out organizational changes without chaos. Covers the ADKAR model adapted for startups, communication templates, resistance patterns, and change fatigue management. Handles process changes, org restructures, strategy pivots, and culture changes. Use when announcing a reorg, switching tools, pivoting strategy, killing a product, changing leadership, or when user mentions change management, change rollout, managing resistance, org change, reorg, or pivot communication.
npx skillsauth add alirezarezvani/claude-skills change-managementInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
3 of 9 scanners reported clean
Some scanners were skipped, did not run, or reported a non-clean status. Review each row below.
Most changes fail at implementation, not design. The ADKAR model tells you why and how to fix it.
change management, ADKAR, organizational change, reorg, process change, tool migration, strategy pivot, change resistance, change fatigue, change communication, stakeholder management, adoption, compliance, change rollout, transition
ADKAR is a change management model by Prosci. Original version is for enterprises. This is the startup-speed adaptation.
What it is: People understand WHY the change is happening — the business reason, not just the announcement.
The mistake: Communicating the WHAT before the WHY. "We're moving to a new CRM" before "here's why our current process is killing us."
What people need to hear:
Startup shortcut: A 5-minute video from the CEO or decision-maker explaining the "why" in plain language beats a formal change announcement document every time.
What it is: People want to make the change happen — or at least don't actively resist it.
The mistake: Assuming communication creates desire. Awareness ≠ desire. People can understand a change and still hate it.
What creates desire:
What destroys desire:
Startup shortcut: Run a short "concerns and questions" session within 48 hours of announcement. Not to reverse the decision — to address the fears and show you're listening.
What it is: People know HOW to operate in the new world — the specific skills, behaviors, and processes.
The mistake: Announcing the change and assuming people will figure it out.
What people need:
Types of knowledge transfer: | Method | Best for | When | |--------|---------|------| | Live training | Skill-based changes, complex tools | Before go-live | | Documentation | Process changes, reference material | Always | | Video walkthroughs | Tool migrations | Available 24/7, self-paced | | Shadowing / peer learning | Behavior changes | Weeks 2–4 after launch | | Office hours | Any change with many edge cases | First 4–6 weeks |
What it is: People have the time, tools, and support to actually do things differently.
The mistake: "We've trained everyone" ≠ "everyone can now do it." Training is knowledge. Ability is practice.
What creates ability:
Signs of ability gap:
What it is: The change sticks. The new behavior becomes the default.
The mistake: Declaring victory at go-live. Changes fail because they're never reinforced.
What creates reinforcement:
Adoption vs. compliance:
Only reinforcement creates adoption. Compliance is the result of enforcement. Aim for adoption.
Timeline: 4–8 weeks for full adoption Hardest phase: Ability (people know what to do but haven't built the habit) Critical reinforcement: Remove or deprecate the old tool/process
Communication sequence:
Timeline: 3–6 months for full stabilization Hardest phase: Desire (people fear for their roles and relationships) Critical reinforcement: Consistent behavior from new leadership
Communication sequence:
What to say when a leader is leaving or being replaced: Be honest about what you can share. Never: "We can't share the reasons." Always: either a truthful explanation or "we're not able to share the specifics, but I can tell you [what this means for you]."
Timeline: 3–12 months for full alignment Hardest phase: Awareness (people don't believe the pivot is real) Critical reinforcement: Resource reallocation that visibly proves the pivot is happening
Communication sequence:
What kills pivots: Announcing a new direction while still funding the old one at the same level.
Timeline: 12–24 months for genuine behavior change Hardest phase: Reinforcement (behavior doesn't change just because values were announced) Critical reinforcement: Visible decisions that reflect the new values
Communication sequence:
Resistance is information, not defiance. Diagnose before responding.
| Resistance pattern | What it signals | Response | |-------------------|-----------------|---------| | "This won't work" | Awareness gap or credibility gap | Explain the evidence base for the change | | "Why now?" | Awareness gap | Explain urgency — what happens if we don't change | | "I wasn't consulted" | Desire gap | Acknowledge the gap; involve them in the "how" now | | "I don't have time for this" | Ability gap | Reduce their load or push the timeline | | "We tried this before" | Trust gap | Acknowledge what's different this time. Be specific. | | Silent non-compliance | Could be any gap | 1:1 conversation to diagnose |
The worst response to resistance: Dismissing it. "Some people are resistant to change" as if resistance is a personality flaw rather than a signal.
When organizations change too fast, people stop believing any change will stick.
references/change-playbook.md — ADKAR deep dive, resistance counter-strategies, communication templates, change fatigue managementdevelopment
Use when someone wants to run a weekly review, close open loops, audit stalled projects and commitments, get their system back to trusted, restart a lapsed review habit, or says "/cs:weekly-review". Walks David Allen's three-phase loop — GET CLEAR, GET CURRENT, GET CREATIVE — with deterministic scripts that inventory open loops, gate the checklist with named gaps, and score commitment health 0-100.
development
Use when someone wants to decide whether a meeting is worth calling, price a meeting in dollars, build a timeboxed agenda with desired outcomes, or turn messy meeting notes into owned action items — or says "should this be a meeting", "/cs:meeting-prep", or "/cs:meeting-actions". Runs a cost gate (ASYNC / NOT-READY / MEET), builds a decision-first agenda, and extracts an owner + due-date checklist that flags every orphan.
development
Convert a rambling description of a desired outcome into one polished, autonomous /goal prompt ready to paste into a fresh session. Use when the user says "/fable-goal", "turn this into a goal prompt", "write me a fable prompt", "write the prompt that builds X", or rambles about something they want made and asks for the prompt that makes it happen. The output is a single copy-paste prompt, never the build itself. Do NOT use when the user wants the thing built right now in this session — only when they want the PROMPT that will make it happen in a fresh session.
development
Use when someone wants to plan a deep work day, time-block their calendar or task list, budget or cut shallow work, protect focus hours, track deep-work sessions and streaks, run an end-of-day shutdown ritual, or says "/deep-work" or "/time-block". Classifies tasks deep vs shallow, builds an energy-first time-blocked schedule that refuses deep demand past the 4-hour ceiling, batches shallow work into at most two windows, and logs focus sessions against a weekly target.