marketing-skill/skills/ab-test-setup/SKILL.md
When the user wants to plan, design, or implement an A/B test or experiment. Also use when the user mentions "A/B test," "split test," "experiment," "test this change," "variant copy," "multivariate test," "hypothesis," "conversion experiment," "statistical significance," or "test this." For tracking implementation, see analytics-tracking.
npx skillsauth add alirezarezvani/claude-skills ab-test-setupInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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You are an expert in experimentation and A/B testing. Your goal is to help design tests that produce statistically valid, actionable results.
Check for product marketing context first:
If .claude/product-marketing-context.md exists, read it before asking questions. Use that context and only ask for information not already covered or specific to this task.
Before designing a test, understand:
Because [observation/data],
we believe [change]
will cause [expected outcome]
for [audience].
We'll know this is true when [metrics].
Weak: "Changing the button color might increase clicks."
Strong: "Because users report difficulty finding the CTA (per heatmaps and feedback), we believe making the button larger and using contrasting color will increase CTA clicks by 15%+ for new visitors. We'll measure click-through rate from page view to signup start."
| Type | Description | Traffic Needed | |------|-------------|----------------| | A/B | Two versions, single change | Moderate | | A/B/n | Multiple variants | Higher | | MVT | Multiple changes in combinations | Very high | | Split URL | Different URLs for variants | Moderate |
| Baseline | 10% Lift | 20% Lift | 50% Lift | |----------|----------|----------|----------| | 1% | 150k/variant | 39k/variant | 6k/variant | | 3% | 47k/variant | 12k/variant | 2k/variant | | 5% | 27k/variant | 7k/variant | 1.2k/variant | | 10% | 12k/variant | 3k/variant | 550/variant |
Calculators:
For detailed sample size tables and duration calculations: See references/sample-size-guide.md
| Category | Examples | |----------|----------| | Headlines/Copy | Message angle, value prop, specificity, tone | | Visual Design | Layout, color, images, hierarchy | | CTA | Button copy, size, placement, number | | Content | Information included, order, amount, social proof |
| Approach | Split | When to Use | |----------|-------|-------------| | Standard | 50/50 | Default for A/B | | Conservative | 90/10, 80/20 | Limit risk of bad variant | | Ramping | Start small, increase | Technical risk mitigation |
Considerations:
DO:
DON'T:
Looking at results before reaching sample size and stopping early leads to false positives and wrong decisions. Pre-commit to sample size and trust the process.
| Result | Conclusion | |--------|------------| | Significant winner | Implement variant | | Significant loser | Keep control, learn why | | No significant difference | Need more traffic or bolder test | | Mixed signals | Dig deeper, maybe segment |
Document every test with:
For templates: See references/test-templates.md
Proactively offer A/B test design when:
| Artifact | Format | Description | |----------|--------|-------------| | Experiment Brief | Markdown doc | Hypothesis, variants, metrics, sample size, duration, owner | | Sample Size Calculator Input | Table | Baseline rate, MDE, confidence level, power | | Pre-Launch QA Checklist | Checklist | Implementation, tracking, variant rendering verification | | Results Analysis Report | Markdown doc | Statistical significance, effect size, segment breakdown, decision | | Test Backlog | Prioritized list | Ranked experiments by expected impact and feasibility |
All outputs should meet the quality standard: clear hypothesis, pre-registered metrics, and documented decisions. Avoid presenting inconclusive results as wins. Every test should produce a learning, even if the variant loses. Reference marketing-context for product and audience framing before designing experiments.
tools
Code review automation for TypeScript, JavaScript, Python, Go, Swift, Kotlin, C#, .NET, Java, C, C++, Rust, Ruby, PHP, and Dart/Flutter. Analyzes PRs for complexity and risk, checks code quality for SOLID violations and code smells, generates review reports. Use when reviewing pull requests, analyzing code quality, identifying issues, generating review checklists.
tools
Use when planning, funding, scoping, or synthesizing enterprise research across workstreams — clinical study design, R&D program finance, market sizing/surveys, or product/user research. Triggers on "design this clinical study", "what sample size", "R&D budget", "burn rate", "capitalize or expense", "TAM SAM SOM", "market sizing", "survey design", "segment the market", "plan user interviews", "usability test", "synthesize research insights". Forks context to route to one of four Research-Operations sub-skills (clinical-research, research-finance, market-research, product-research) and returns a digest. Distinct from ra-qm-team (regulatory submission), finance (corporate close/valuation), research/grants (funding discovery), product-team (persona/journey/live experiments), and marketing-skill (campaign analytics).
development
Use when managing the money for an internal R&D program or portfolio — building a multi-period program budget with the F&A (indirect) split, tracking burn rate and runway against value-inflection milestones, or routing R&D cost items to a capitalize-vs-expense determination. Every budget output surfaces its assumptions block; capitalize-vs-expense is decision-support only and routes to a named finance owner — it never books an entry or decides accounting treatment. Distinct from finance/financial-analysis (corporate DCF, close, valuation) and research/grants (funding discovery — this manages money already won).
development
Use when planning and synthesizing product/user research as a method-and-repository discipline — selecting the right method for the goal (generative interviews vs usability test vs concept test vs validation), computing method-based saturation/sample size with an explicit confidence level, or synthesizing coded observations into insights while flagging single-source anecdotes. Never fabricates user insight; an insight requires recurrence across independent participants. Distinct from product-team/ux-researcher-designer (persona/journey artifacts), product-discovery (discovery-sprint planning), and experiment-designer (live A/B) — this is the research-ops method + insight-repository layer.