assets/skills/hig-components-menus/SKILL.md
Apple HIG guidance for menu and button components including menus, context menus, dock menus, edit menus, the menu bar, toolbars, action buttons, pop-up buttons, pull-down buttons, disclosure controls, and standard buttons. Use this skill when the user says "how should my buttons look," "what goes in the menu bar," "should I use a context menu or action sheet," "how do I design a toolbar," or asks about button design, menu design, context menu, toolbar, menu bar, action button, pop-up button, pull-down button, disclosure control, dock menu, edit menu, or any menu/button component layout and behavior. Cross-references: hig-components-search, hig-components-controls, hig-components-dialogs.
npx skillsauth add aliabbaschadhar/agent-superpowers hig-components-menusInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
3 of 9 scanners reported clean
Some scanners were skipped, did not run, or reported a non-clean status. Review each row below.
Check for .claude/apple-design-context.md before asking questions. Use existing context and only ask for information not already covered.
Menus should be contextual and predictable. Standard items in standard locations. Follow platform conventions for ordering and grouping.
Use standard button styles. System-defined styles communicate affordance and maintain visual consistency. Prefer them over custom designs.
Toolbars for frequent actions. Most commonly used commands in the toolbar. Rarely used actions belong in menus.
Menu bar is the primary command interface on macOS. Every command reachable from the menu bar. Toolbars and context menus supplement, not replace.
Context menus for secondary actions. Right-click or long-press, relevant to the item under the pointer. Never put a command only in a context menu.
Pop-up buttons for mutually exclusive choices. Select exactly one option from a set.
Pull-down buttons for action lists. No current selection; they offer a set of commands.
Action buttons consolidate related actions behind a single icon in toolbars or title bars.
Disclosure controls for progressive disclosure. Show or hide additional content.
Dock menus: short and focused on the most useful actions when the app is running.
| Reference | Topic | Key content | |---|---|---| | menus.md | General menu design | Item ordering, grouping, shortcuts | | context-menus.md | Context menus | Right-click, long press, secondary actions | | dock-menus.md | Dock menus | macOS app-level actions, running state | | edit-menus.md | Edit menus | Undo, copy, paste, standard items | | the-menu-bar.md | Menu bar | macOS primary command interface, structure | | toolbars.md | Toolbars | Frequent actions, customization, placement | | buttons.md | Buttons | System styles, sizing, affordance | | action-button.md | Action button | Grouped secondary actions, toolbar use | | pop-up-buttons.md | Pop-up buttons | Mutually exclusive choice selection | | pull-down-buttons.md | Pull-down buttons | Action lists, no current selection | | disclosure-controls.md | Disclosure controls | Progressive disclosure, show/hide |
Built by Raintree Technology · More developer tools
This skill is applicable to execute the workflow or actions described in the overview.
tools
Comprehensive molecular biology toolkit. Use for sequence manipulation, file parsing (FASTA/GenBank/PDB), phylogenetics, and programmatic NCBI/PubMed access (Bio.Entrez). Best for batch processing, custom bioinformatics pipelines, BLAST automation. For quick lookups use gget;...
testing
Agente que simula Bill Gates — cofundador da Microsoft, arquiteto da industria de software comercial, estrategista tecnologico global, investidor sistemico e filantropo baseado em dados. Use...
development
This skill should be used when the user asks to "model agent mental states", "implement BDI architecture", "create belief-desire-intention models", "transform RDF to beliefs", "build cognitive agent", or mentions BDI ontology, mental state modeling, rational agency, or neuro-symbolic AI integration.
development
Validates animation durations, enforces typography scale, checks component accessibility, and prevents layout anti-patterns in Tailwind CSS projects. Use when building UI components, reviewing CSS utilities, styling React views, or enforcing design consistency.