skills/sickn33/game-development/mobile-games/SKILL.md
Mobile game development principles. Touch input, battery, performance, app stores.
npx skillsauth add aiskillstore/marketplace mobile-gamesInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Platform constraints and optimization principles.
| Constraint | Strategy | |------------|----------| | Touch input | Large hit areas, gestures | | Battery | Limit CPU/GPU usage | | Thermal | Throttle when hot | | Screen size | Responsive UI | | Interruptions | Pause on background |
| Touch | Desktop/Console | |-------|-----------------| | Imprecise | Precise | | Occludes screen | No occlusion | | Limited buttons | Many buttons | | Gestures available | Buttons/sticks |
| Action | Trigger | |--------|---------| | Reduce quality | Device warm | | Limit FPS | Device hot | | Pause effects | Critical temp |
| Requirement | Note | |-------------|------| | Privacy labels | Required | | Account deletion | If account creation exists | | Screenshots | For all device sizes |
| Requirement | Note | |-------------|------| | Target API | Current year's SDK | | 64-bit | Required | | App bundles | Recommended |
| Model | Best For | |-------|----------| | Premium | Quality games, loyal audience | | Free + IAP | Casual, progression-based | | Ads | Hyper-casual, high volume | | Subscription | Content updates, multiplayer |
| ❌ Don't | ✅ Do | |----------|-------| | Desktop controls on mobile | Design for touch | | Ignore battery drain | Monitor thermals | | Force landscape | Support player preference | | Always-on network | Cache and sync |
Remember: Mobile is the most constrained platform. Respect battery and attention.
development
Apple Human Interface Guidelines for content display components. Use this skill when the user asks about charts component, collection view, image view, web view, color well, image well, activity view, lockup, data visualization, content display, displaying images, rendering web content, color pickers, or presenting collections of items in Apple apps. Also use when the user says how should I display charts, what's the best way to show images, should I use a web view, how do I build a grid of items, what component shows media, or how do I present a share sheet. Cross-references: hig-foundations for color/typography/accessibility, hig-patterns for data visualization patterns, hig-components-layout for structural containers, hig-platforms for platform-specific component behavior.
tools
Automate HelpDesk tasks via Rube MCP (Composio): list tickets, manage views, use canned responses, and configure custom fields. Always search tools first for current schemas.
testing
Expert Haskell engineer specializing in advanced type systems, pure functional design, and high-reliability software. Use PROACTIVELY for type-level programming, concurrency, and architecture guidance.
tools
GraphQL gives clients exactly the data they need - no more, no less. One endpoint, typed schema, introspection. But the flexibility that makes it powerful also makes it dangerous. Without proper controls, clients can craft queries that bring down your server. This skill covers schema design, resolvers, DataLoader for N+1 prevention, federation for microservices, and client integration with Apollo/urql. Key insight: GraphQL is a contract. The schema is the API documentation. Design it carefully.