skills/spiral/SKILL.md
--- tldr: Stop spiraling and hand off to the user with actionable next steps category: utility --- # /eidos:spiral The user is telling you that you're spiraling — repeatedly trying things that aren't working, whether that's terminal commands, code fixes, or debugging attempts. ## Instructions 1. **Stop immediately.** Do not retry, try another variation, or make another speculative attempt. 2. **Summarise** what you were trying to do, what you tried, and what went wrong (briefly). 3. **Hand o
npx skillsauth add agenticnotetaking/eidos skills/spiralInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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The user is telling you that you're spiraling — repeatedly trying things that aren't working, whether that's terminal commands, code fixes, or debugging attempts.
Pasteable command:
Could you run this and paste the output?
node -e "console.log(process.env.PATH)" && which npx && npx --version
Diagnostic script:
I wrote
debug-build.sh— could you run it?chmod +x debug-build.sh && ./debug-build.shIt checks toolchain versions and prints the failing step with verbose output.
Logging suggestion:
I've tried X and Y but can't tell where it breaks. Can I add a
console.loginhandleSubmitat line 45 to print the form state before validation?
Presenting options:
I've tried the obvious fix and it didn't work. I see three possible causes:
- State race condition in the effect
- Stale closure over the callback
- Missing dependency in the memo Which should I dig into first?
tools
--- tldr: Generate a manim explainer video through staged research → outline → scenes → code → render → merge, with the outline doubling as a plan/state document category: utility --- # /eidos:video Turn a topic (or a folder of wiki-linked md) into a rendered manim video through a fixed pipeline. Pauses after each stage for review by default. Outline doubles as the plan/state document — wiki-linked checklist tracks progress. Full design in [[spec - video skill - outline driven manim pipeline
tools
--- tldr: Surface session status to the human via a native OS notification category: utility --- # /eidos:ping Send a short out-of-band signal to the human — "I'm done", "I have a question", "I hit a wall" — as a native OS notification. The agent picks the moment; the human gets a popup without watching the terminal. ## Setup (macOS, opt-in) This skill is a no-op until the human has installed the **eidos-ping** menubar app and pointed at it in `.eidos-config.yaml`: ```yaml ping_macos: /path
tools
--- tldr: Persist behaviour corrections to CLAUDE.md category: utility --- # /eidos:toclaude Update CLAUDE.md or specs to correct undesired behaviour. ## Usage ``` /eidos:toclaude [description of correction] ``` ## Instructions 1. Understand the correction — what went wrong, what should happen instead 2. Identify the right location: - **`inject/core/*.md`** — plugin rules that apply to all eidos projects (pick the matching section file) - **`inject/feature/*.md`** — rules tied to a c
development
--- tldr: Create persistent plan for multi-step work category: planning --- # /eidos:plan Create a persistent plan file for multi-step work. ## Usage ``` /eidos:plan [brief description] ``` ## Instructions ### 1. Gather Context If the target file already exists with `status: seed`, read it — its content is raw context that seeds the plan. Use the seed's notes, links, and brain dumps to draft phases and actions. Skip clarification questions the seed already covers. Search for related arti