offensive-tools/wireless/wifite/SKILL.md
Automated Wi‑Fi auditing wrapper for WEP/WPA/WPA2/PMKID workflows with minimal operator input. Use when rapidly triaging or attacking multiple Wi‑Fi targets from Linux without manually orchestrating each aircrack-ng step.
npx skillsauth add aeondave/malskill wifiteInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Automated Wi‑Fi attack wrapper for rapid WPA/WEP/PMKID triage and capture workflows.
pip install wifite # or: apt install wifite
# Full auto (scan and attack all visible networks)
sudo wifite
# Target specific BSSID
sudo wifite --bssid AA:BB:CC:DD:EE:FF
# WPA handshake only + crack with wordlist
sudo wifite --wpa --dict /usr/share/wordlists/rockyou.txt
# PMKID attack
sudo wifite --pmkid
Choose wifite when you need:
aircrack-ng| Flag | Purpose |
|------|---------|
| --bssid MAC | Target specific AP |
| --essid NAME | Target by SSID name |
| --channel N | Target channel |
| --wpa | Only WPA targets |
| --wep | Only WEP targets |
| --pmkid | PMKID attack (clientless) |
| --dict FILE | Wordlist for cracking |
| --no-deauth | Skip deauth (stealth) |
| --timeout N | Attack timeout (s) |
| --crack | Auto-crack after capture |
Automated PMKID + crack:
sudo wifite --pmkid --dict rockyou.txt
WPA handshake capture only (no crack):
sudo wifite --wpa --no-crack
# Handshake saved to ~/hs/
# Crack later: aircrack-ng ~/hs/*.cap -w rockyou.txt
wifite is only as good as the adapter and dependencies underneath it.aircrack-ng.kismet instead.| Need | Better fit |
|------|------------|
| Fast automated WPA/PMKID flow | wifite |
| Manual control of capture/injection | aircrack-ng |
| Passive Wi‑Fi / Bluetooth / RF recon | kismet |
| File | When to load |
|------|--------------|
| references/dependency-troubleshooting.md | For dependency expectations, common failures, and when to switch back to manual tooling |
data-ai
Scoped routing: Linux operator; hosts, sessions, users, services, packages, logs, containers, SSH, network paths, privilege evidence.
development
Offensive methodology for ICS/OT/SCADA environments in authorized industrial penetration testing and red team operations. Use when assessing PLCs, RTUs, HMIs, engineering workstations, historians, or field devices running Modbus, DNP3, EtherNet/IP, S7comm/S7+, Profinet, IEC 60870-5-104, BACnet, or OPC-UA. Covers passive OT network enumeration, protocol-level device interrogation, PLC coil/register read-write attacks, HMI session exploitation, historian and engineering workstation compromise, and safe escalation rules for critical infrastructure scope. Does not cover: general IT network exploitation (network-technique), physical hardware interfaces UART/JTAG/SPI (hardware-technique), wireless sensor network attacks (wireless-technique), RF/SDR signal analysis (hardware-ctf or wireless-technique), or CTF-framed ICS lab tasks (ics-ctf).
tools
Offensive methodology for authorized game security assessments, game client security research, and game-adjacent penetration testing in real-world engagements. Use when assessing game clients for cheating vulnerabilities, testing anti-cheat effectiveness, auditing game server protocols for score manipulation or economic fraud, reverse engineering game DRM or license validation, analyzing game save file protection, or assessing game mod/plugin security. Covers: process memory scanning and manipulation (Cheat Engine methodology), game binary reversing for license and DRM bypass, game network protocol analysis and packet replay, anti-cheat mechanism analysis, save file format reversing and tampering, speed hack and value injection techniques. Does NOT cover: CTF game challenges (game-ctf), game engine source code auditing (web-exploit-technique or vuln-search-technique for the backend), or general binary exploitation (pwn-ctf or reversing-technique).
development
Auth assessment: hardware/embedded methodology; UART/JTAG/SWD/SPI/I2C, firmware extraction, boot/debug paths, embedded OS evidence.