offensive-techniques/report-generation-technique/SKILL.md
Penetration test report generation methodology: executive summaries, detailed findings with CVSS scoring, attack narratives, MITRE ATT&CK mapping, and remediation guidance. Use when writing penetration test reports, compiling findings into professional documentation, or creating executive summaries for security assessment deliverables.
npx skillsauth add aeondave/malskill report-generation-techniqueInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Goal: produce professional penetration test reports that meet industry standards and satisfy both technical and executive audiences.
Before writing, classify the deliverable and the evidence maturity so the report structure matches the engagement outcome.
knowledge/evidence-before-claims/ and knowledge/verification-before-completion/ logic when a finding is not yet report-ready.[CLASSIFICATION LEVEL]
Penetration Test Report
[ENGAGEMENT TITLE]
Client: [CLIENT NAME]
Assessment Dates: [START DATE] -- [END DATE]
Report Date: [REPORT DATE]
Assessor(s): [ASSESSOR NAME(S)]
Report Version: 1.0
Distribution: [DISTRIBUTION LIST]
| ID | Finding | Severity | CVSS | Affected Systems | Status | |---|---|---|---|---|---|
Sorted by severity (Critical to Informational).
Each finding:
### [ID] -- Finding Title
**Severity**: Critical | High | Medium | Low | Informational
**CVSS v3.1**: X.X (Vector: CVSS:3.1/AV:X/AC:X/PR:X/UI:X/S:X/C:X/I:X/A:X)
**CWE**: CWE-XXX -- Name
**Affected Systems**: [IP/hostname/URL list]
**MITRE ATT&CK**: TXXXX -- Technique Name
#### Description
What the vulnerability is, where it exists, and the technical root cause.
#### Evidence
[Screenshot placeholder: evidence-XX.png]
[Redacted proof-of-concept details]
#### Impact
Business impact: what an attacker could achieve.
#### Remediation
1. Immediate mitigation
2. Root cause fix
3. Preventive measures
#### Verification
How to confirm the fix was applied correctly.
#### References
- CVE-XXXX-XXXXX
- CWE-XXX
Chronological walkthrough: initial access, privilege escalation, lateral movement, objective completion. Mapped to MITRE ATT&CK at each step.
Group fixes by effort and impact:
references/report-templates.md — full report templates in Markdown with placeholder sections.references/finding-writing-guide.md — guidance for writing clear, defensible finding descriptions.data-ai
Scoped routing: Linux operator; hosts, sessions, users, services, packages, logs, containers, SSH, network paths, privilege evidence.
development
Offensive methodology for ICS/OT/SCADA environments in authorized industrial penetration testing and red team operations. Use when assessing PLCs, RTUs, HMIs, engineering workstations, historians, or field devices running Modbus, DNP3, EtherNet/IP, S7comm/S7+, Profinet, IEC 60870-5-104, BACnet, or OPC-UA. Covers passive OT network enumeration, protocol-level device interrogation, PLC coil/register read-write attacks, HMI session exploitation, historian and engineering workstation compromise, and safe escalation rules for critical infrastructure scope. Does not cover: general IT network exploitation (network-technique), physical hardware interfaces UART/JTAG/SPI (hardware-technique), wireless sensor network attacks (wireless-technique), RF/SDR signal analysis (hardware-ctf or wireless-technique), or CTF-framed ICS lab tasks (ics-ctf).
tools
Offensive methodology for authorized game security assessments, game client security research, and game-adjacent penetration testing in real-world engagements. Use when assessing game clients for cheating vulnerabilities, testing anti-cheat effectiveness, auditing game server protocols for score manipulation or economic fraud, reverse engineering game DRM or license validation, analyzing game save file protection, or assessing game mod/plugin security. Covers: process memory scanning and manipulation (Cheat Engine methodology), game binary reversing for license and DRM bypass, game network protocol analysis and packet replay, anti-cheat mechanism analysis, save file format reversing and tampering, speed hack and value injection techniques. Does NOT cover: CTF game challenges (game-ctf), game engine source code auditing (web-exploit-technique or vuln-search-technique for the backend), or general binary exploitation (pwn-ctf or reversing-technique).
development
Auth assessment: hardware/embedded methodology; UART/JTAG/SWD/SPI/I2C, firmware extraction, boot/debug paths, embedded OS evidence.