offensive-ctf/pwn-ctf/SKILL.md
Lab/CTF: pwn/binary challenges; native binaries, memory corruption, format strings, heap/ROP/SROP, shellcode artifacts, seccomp, kernel labs.
npx skillsauth add aeondave/malskill pwn-ctfInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Goal: solve binary-exploitation challenge solving tasks with professional offensive methodology and reproducible evidence.
offensive-techniques methodology before selecting tools.overflow.md, rop.md, heap.md, heap-fsop.md, relro-aslr-relocations.md, sandbox.md, kernel.md, exotic-arch.md, advanced-primitives.md, weird-machines.md, windows-pwn.md).references/.Primary methodology to load:
reversing-techniquevuln-exploit-techniquefuzzing-techniqueUse these as decision engines. This skill adds challenge-oriented triage and time-boxing.
Prefer these tool families when the corresponding signal appears:
pwntoolsgdbradare2ghidracoding/asm-patternscoding/asm-testingoffensive-coding/rop-development-devoffensive-coding/heap-exploitation-devoffensive-coding/shellcode-devTool syntax belongs in the tool skills. This skill decides when a tool family fits and what output should validate progress.
references/relro-aslr-relocations.md before deciding the final target.references/shellcode-filtering.md first — decode the blacklist semantics, find safe XOR/ADD encoding, use register-based string construction to avoid blocked opcodes and string literals.references/practice-labs.md and keep platform-specific solution details out of generated notes.references/ and keeping cross-links between them consistent.data-ai
Scoped routing: Linux operator; hosts, sessions, users, services, packages, logs, containers, SSH, network paths, privilege evidence.
development
Offensive methodology for ICS/OT/SCADA environments in authorized industrial penetration testing and red team operations. Use when assessing PLCs, RTUs, HMIs, engineering workstations, historians, or field devices running Modbus, DNP3, EtherNet/IP, S7comm/S7+, Profinet, IEC 60870-5-104, BACnet, or OPC-UA. Covers passive OT network enumeration, protocol-level device interrogation, PLC coil/register read-write attacks, HMI session exploitation, historian and engineering workstation compromise, and safe escalation rules for critical infrastructure scope. Does not cover: general IT network exploitation (network-technique), physical hardware interfaces UART/JTAG/SPI (hardware-technique), wireless sensor network attacks (wireless-technique), RF/SDR signal analysis (hardware-ctf or wireless-technique), or CTF-framed ICS lab tasks (ics-ctf).
tools
Offensive methodology for authorized game security assessments, game client security research, and game-adjacent penetration testing in real-world engagements. Use when assessing game clients for cheating vulnerabilities, testing anti-cheat effectiveness, auditing game server protocols for score manipulation or economic fraud, reverse engineering game DRM or license validation, analyzing game save file protection, or assessing game mod/plugin security. Covers: process memory scanning and manipulation (Cheat Engine methodology), game binary reversing for license and DRM bypass, game network protocol analysis and packet replay, anti-cheat mechanism analysis, save file format reversing and tampering, speed hack and value injection techniques. Does NOT cover: CTF game challenges (game-ctf), game engine source code auditing (web-exploit-technique or vuln-search-technique for the backend), or general binary exploitation (pwn-ctf or reversing-technique).
development
Auth assessment: hardware/embedded methodology; UART/JTAG/SWD/SPI/I2C, firmware extraction, boot/debug paths, embedded OS evidence.