behaviours/design-before-implementation/SKILL.md
Use before creative or multi-file implementation work: new features, behavior changes, refactors, new skills, offensive tooling workflows, exploit chains, research pipelines, or architecture decisions. Clarifies intent, scope, alternatives, constraints, success criteria, and non-goals before coding or executing.
npx skillsauth add aeondave/malskill design-before-implementationInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
3 of 9 scanners reported clean
Some scanners were skipped, did not run, or reported a non-clean status. Review each row below.
Do not optimize the wrong plan. A short design prevents long rework.
Before implementation, produce a design summary and get explicit or clearly implied approval unless the user gave exact step-by-step instructions or the change is a trivial single-edit fix.
Load on demand:
references/design-gates.md — spec review checklist and common design failure modes.development
Auth/lab ref: Unicorn Engine CPU-only emulation for shellcode, decryptors, custom VM handlers, instruction tracing, memory hooks, and register-level experiments.
development
Auth/lab ref: Renode board and SoC simulation for MCU/RTOS firmware, UART/GPIO/peripheral modeling, GDB remote debugging, REPL platforms, and RESC scripts.
development
Auth/lab ref: Qiling OS-layer binary emulation for PE/ELF/Mach-O/UEFI/shellcode with rootfs, syscall/API hooks, filesystem mapping, and runtime patching.
databases
Auth/lab ref: QEMU user-mode and full-system emulation for cross-arch binaries, firmware, kernels, disks, serial consoles, networking, and GDB stubs.