programming/cpp-patterns/SKILL.md
Modern C++ patterns and best practices for readable, safe, maintainable C++ code: RAII, ownership, error handling, API design, concurrency basics, and build/tooling hygiene. Use when writing or reviewing C++ (C++20+) code.
npx skillsauth add aeondave/malskill cpp-patternsInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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This skill is for day-to-day modern C++: safety, clarity, and maintainable APIs.
If you’re focused on test writing/tooling, use cpp-testing.
new/delete.std::unique_ptr for exclusive ownership; std::shared_ptr only when shared ownership is required.std::expected-style returns vs status codes.string_view, iterator invalidation)const correctness is consistentexplicitLoad on demand:
references/ownership-raii.md — ownership rules, RAII patterns, smart pointers, lifetimereferences/core-guidelines.md — distilled C++ Core Guidelines pointersreferences/api-design.md — interface design, value semantics, error strategyreferences/concurrency.md — jthread, mutex, atomic, condition_variable, stop_token, race detectionreferences/tooling-build.md — compiler warnings, sanitizers, static analysis, binary inspection (MinGW/objdump, MSVC/dumpbin, Linux tools), CMake hygienedata-ai
Scoped routing: Linux operator; hosts, sessions, users, services, packages, logs, containers, SSH, network paths, privilege evidence.
development
Offensive methodology for ICS/OT/SCADA environments in authorized industrial penetration testing and red team operations. Use when assessing PLCs, RTUs, HMIs, engineering workstations, historians, or field devices running Modbus, DNP3, EtherNet/IP, S7comm/S7+, Profinet, IEC 60870-5-104, BACnet, or OPC-UA. Covers passive OT network enumeration, protocol-level device interrogation, PLC coil/register read-write attacks, HMI session exploitation, historian and engineering workstation compromise, and safe escalation rules for critical infrastructure scope. Does not cover: general IT network exploitation (network-technique), physical hardware interfaces UART/JTAG/SPI (hardware-technique), wireless sensor network attacks (wireless-technique), RF/SDR signal analysis (hardware-ctf or wireless-technique), or CTF-framed ICS lab tasks (ics-ctf).
tools
Offensive methodology for authorized game security assessments, game client security research, and game-adjacent penetration testing in real-world engagements. Use when assessing game clients for cheating vulnerabilities, testing anti-cheat effectiveness, auditing game server protocols for score manipulation or economic fraud, reverse engineering game DRM or license validation, analyzing game save file protection, or assessing game mod/plugin security. Covers: process memory scanning and manipulation (Cheat Engine methodology), game binary reversing for license and DRM bypass, game network protocol analysis and packet replay, anti-cheat mechanism analysis, save file format reversing and tampering, speed hack and value injection techniques. Does NOT cover: CTF game challenges (game-ctf), game engine source code auditing (web-exploit-technique or vuln-search-technique for the backend), or general binary exploitation (pwn-ctf or reversing-technique).
development
Auth assessment: hardware/embedded methodology; UART/JTAG/SWD/SPI/I2C, firmware extraction, boot/debug paths, embedded OS evidence.