skills/m12-lifecycle/SKILL.md
Use when designing resource lifecycles. Keywords: RAII, Drop, resource lifecycle, connection pool, lazy initialization, connection pool design, resource cleanup patterns, cleanup, scope, OnceCell, Lazy, once_cell, OnceLock, transaction, session management, when is Drop called, cleanup on error, guard pattern, scope guard, 资源生命周期, 连接池, 惰性初始化, 资源清理, RAII 模式
npx skillsauth add actionbook/rust-skills m12-lifecycleInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Layer 2: Design Choices
When should this resource be created, used, and cleaned up?
Before implementing lifecycle:
| Pattern | When | Implementation |
|---------|------|----------------|
| RAII | Auto cleanup | Drop trait |
| Lazy init | Deferred creation | OnceLock, LazyLock |
| Pool | Reuse expensive resources | r2d2, deadpool |
| Guard | Scoped access | MutexGuard pattern |
| Scope | Transaction boundary | Custom struct + Drop |
Before designing lifecycle:
What's the resource cost?
What's the scope?
What about errors?
To domain constraints (Layer 3):
"How should I manage database connections?"
↑ Ask: What's the connection cost?
↑ Check: domain-* (latency requirements)
↑ Check: Infrastructure (connection limits)
| Question | Trace To | Ask | |----------|----------|-----| | Connection pooling | domain-* | What's acceptable latency? | | Resource limits | domain-* | What are infra constraints? | | Transaction scope | domain-* | What must be atomic? |
To implementation (Layer 1):
"Need automatic cleanup"
↓ m02-resource: Implement Drop
↓ m01-ownership: Clear owner for cleanup
"Need lazy initialization"
↓ m03-mutability: OnceLock for thread-safe
↓ m07-concurrency: LazyLock for sync
"Need connection pool"
↓ m07-concurrency: Thread-safe pool
↓ m02-resource: Arc for sharing
| Pattern | Type | Use Case |
|---------|------|----------|
| RAII | Drop trait | Auto cleanup on scope exit |
| Lazy Init | OnceLock, LazyLock | Deferred initialization |
| Pool | r2d2, deadpool | Connection reuse |
| Guard | MutexGuard | Scoped lock release |
| Scope | Custom struct | Transaction boundaries |
| Event | Rust Mechanism |
|-------|----------------|
| Creation | new(), Default |
| Lazy Init | OnceLock::get_or_init |
| Usage | &self, &mut self |
| Cleanup | Drop::drop() |
struct FileGuard {
path: PathBuf,
_handle: File,
}
impl Drop for FileGuard {
fn drop(&mut self) {
// Cleanup: remove temp file
let _ = std::fs::remove_file(&self.path);
}
}
use std::sync::OnceLock;
static CONFIG: OnceLock<Config> = OnceLock::new();
fn get_config() -> &'static Config {
CONFIG.get_or_init(|| {
Config::load().expect("config required")
})
}
| Error | Cause | Fix |
|-------|-------|-----|
| Resource leak | Forgot Drop | Implement Drop or RAII wrapper |
| Double free | Manual memory | Let Rust handle |
| Use after drop | Dangling reference | Check lifetimes |
| E0509 move out of Drop | Moving owned field | Option::take() |
| Pool exhaustion | Not returned | Ensure Drop returns |
| Anti-Pattern | Why Bad | Better |
|--------------|---------|--------|
| Manual cleanup | Easy to forget | RAII/Drop |
| lazy_static! | External dep | std::sync::OnceLock |
| Global mutable state | Thread unsafety | OnceLock or proper sync |
| Forget to close | Resource leak | Drop impl |
| When | See | |------|-----| | Smart pointers | m02-resource | | Thread-safe init | m07-concurrency | | Domain scopes | m09-domain | | Error in cleanup | m06-error-handling |
development
CRITICAL: Use for ALL Rust questions including errors, design, and coding. HIGHEST PRIORITY for: 比较, 对比, compare, vs, versus, 区别, difference, 最佳实践, best practice, tokio vs, async-std vs, 比较 tokio, 比较 async, Triggers on: Rust, cargo, rustc, crate, Cargo.toml, 意图分析, 问题分析, 语义分析, analyze intent, question analysis, compile error, borrow error, lifetime error, ownership error, type error, trait error, value moved, cannot borrow, does not live long enough, mismatched types, not satisfied, E0382, E0597, E0277, E0308, E0499, E0502, E0596, async, await, Send, Sync, tokio, concurrency, error handling, 编译错误, compile error, 所有权, ownership, 借用, borrow, 生命周期, lifetime, 类型错误, type error, 异步, async, 并发, concurrency, 错误处理, error handling, 问题, problem, question, 怎么用, how to use, 如何, how to, 为什么, why, 什么是, what is, 帮我写, help me write, 实现, implement, 解释, explain
development
Internal maintenance support for checking and fixing generated Rust skill documentation references. Use only when explicitly invoked by /fix-skill-docs.
development
Internal command support for dynamic Rust crate skill management. Use only when explicitly invoked by /sync-crate-skills, /clean-crate-skills, or /update-crate-skill.
tools
Internal support skill for agent-browser CLI workflows used by rust-learner, docs-researcher, and crate-researcher. Use only when browser automation is explicitly required.