skills/m04-zero-cost/SKILL.md
CRITICAL: Use for generics, traits, zero-cost abstraction. Triggers: E0277, E0308, E0599, generic, trait, impl, dyn, where, monomorphization, static dispatch, dynamic dispatch, impl Trait, trait bound not satisfied, 泛型, 特征, 零成本抽象, 单态化
npx skillsauth add actionbook/rust-skills m04-zero-costInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Layer 1: Language Mechanics
Do we need compile-time or runtime polymorphism?
Before choosing between generics and trait objects:
| Error | Don't Just Say | Ask Instead | |-------|----------------|-------------| | E0277 | "Add trait bound" | Is this abstraction at the right level? | | E0308 | "Fix the type" | Should types be unified or distinct? | | E0599 | "Import the trait" | Is the trait the right abstraction? | | E0038 | "Make object-safe" | Do we really need dynamic dispatch? |
Before adding trait bounds:
What abstraction is needed?
When is type known?
What's the trade-off priority?
When type system fights back:
E0277 (trait bound not satisfied)
↑ Ask: Is the abstraction level correct?
↑ Check: m09-domain (what behavior is being abstracted?)
↑ Check: m05-type-driven (should use newtype?)
| Persistent Error | Trace To | Question | |-----------------|----------|----------| | Complex trait bounds | m09-domain | Is the abstraction right? | | Object safety issues | m05-type-driven | Can typestate help? | | Type explosion | m10-performance | Accept dyn overhead? |
From design to implementation:
"Need to abstract over types with same behavior"
↓ Types known at compile time → impl Trait or generics
↓ Types determined at runtime → dyn Trait
"Need collection of different types"
↓ Closed set → enum
↓ Open set → Vec<Box<dyn Trait>>
"Need to return different types"
↓ Same type → impl Trait
↓ Different types → Box<dyn Trait>
| Pattern | Dispatch | Code Size | Runtime Cost |
|---------|----------|-----------|--------------|
| fn foo<T: Trait>() | Static | +bloat | Zero |
| fn foo(x: &dyn Trait) | Dynamic | Minimal | vtable lookup |
| impl Trait return | Static | +bloat | Zero |
| Box<dyn Trait> | Dynamic | Minimal | Allocation + vtable |
// Static dispatch - type known at compile time
fn process(x: impl Display) { } // argument position
fn process<T: Display>(x: T) { } // explicit generic
fn get() -> impl Display { } // return position
// Dynamic dispatch - type determined at runtime
fn process(x: &dyn Display) { } // reference
fn process(x: Box<dyn Display>) { } // owned
| Error | Cause | Quick Fix |
|-------|-------|-----------|
| E0277 | Type doesn't impl trait | Add impl or change bound |
| E0308 | Type mismatch | Check generic params |
| E0599 | No method found | Import trait with use |
| E0038 | Trait not object-safe | Use generics or redesign |
| Scenario | Choose | Why |
|----------|--------|-----|
| Performance critical | Generics | Zero runtime cost |
| Heterogeneous collection | dyn Trait | Different types at runtime |
| Plugin architecture | dyn Trait | Unknown types at compile |
| Reduce compile time | dyn Trait | Less monomorphization |
| Small, known type set | enum | No indirection |
A trait is object-safe if it:
Self: Sized boundSelfwhere Self: Sized for non-object-safe methods| Anti-Pattern | Why Bad | Better |
|--------------|---------|--------|
| Over-generic everything | Compile time, complexity | Concrete types when possible |
| dyn for known types | Unnecessary indirection | Generics |
| Complex trait hierarchies | Hard to understand | Simpler design |
| Ignore object safety | Limits flexibility | Plan for dyn if needed |
| When | See | |------|-----| | Type-driven design | m05-type-driven | | Domain abstraction | m09-domain | | Performance concerns | m10-performance | | Send/Sync bounds | m07-concurrency |
development
CRITICAL: Use for ALL Rust questions including errors, design, and coding. HIGHEST PRIORITY for: 比较, 对比, compare, vs, versus, 区别, difference, 最佳实践, best practice, tokio vs, async-std vs, 比较 tokio, 比较 async, Triggers on: Rust, cargo, rustc, crate, Cargo.toml, 意图分析, 问题分析, 语义分析, analyze intent, question analysis, compile error, borrow error, lifetime error, ownership error, type error, trait error, value moved, cannot borrow, does not live long enough, mismatched types, not satisfied, E0382, E0597, E0277, E0308, E0499, E0502, E0596, async, await, Send, Sync, tokio, concurrency, error handling, 编译错误, compile error, 所有权, ownership, 借用, borrow, 生命周期, lifetime, 类型错误, type error, 异步, async, 并发, concurrency, 错误处理, error handling, 问题, problem, question, 怎么用, how to use, 如何, how to, 为什么, why, 什么是, what is, 帮我写, help me write, 实现, implement, 解释, explain
development
Internal maintenance support for checking and fixing generated Rust skill documentation references. Use only when explicitly invoked by /fix-skill-docs.
development
Internal command support for dynamic Rust crate skill management. Use only when explicitly invoked by /sync-crate-skills, /clean-crate-skills, or /update-crate-skill.
tools
Internal support skill for agent-browser CLI workflows used by rust-learner, docs-researcher, and crate-researcher. Use only when browser automation is explicitly required.