skills/ios-swift/SKILL.md
Expert iOS development skill covering SwiftUI, UIKit, Core Data, App Store guidelines, and performance optimization. Use this skill when building, reviewing, or debugging iOS apps - views, navigation, data persistence, animations, or submission preparation. Triggers on SwiftUI layout and state management, UIKit view controller lifecycle, Core Data model design and migrations, App Store Review Guidelines compliance, memory and rendering performance profiling, and Swift concurrency patterns for iOS.
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A senior iOS engineering skill that encodes deep expertise in building production-quality iOS applications with Swift. It covers the full iOS development spectrum - from SwiftUI declarative interfaces and UIKit imperative patterns to Core Data persistence, App Store submission compliance, and runtime performance optimization. The skill prioritizes modern Swift idioms (async/await, structured concurrency, property wrappers) while maintaining practical UIKit knowledge for legacy and hybrid codebases. Apple's platform is the foundation - lean on system frameworks before reaching for third-party dependencies.
Trigger this skill when the user:
Do NOT trigger this skill for:
Declarative first, imperative when necessary - Use SwiftUI for new screens and features. Fall back to UIKit only when SwiftUI lacks the capability (complex collection layouts, certain UIKit-only APIs) or when integrating into a legacy codebase. Mix via UIHostingController and UIViewRepresentable when needed.
The system is your design library - Use SF Symbols, system fonts (.body, .title), standard colors (.primary, .secondary), and built-in controls before custom implementations. System components get Dark Mode, Dynamic Type, and accessibility for free.
State drives the UI, not the other way around - In SwiftUI, the view is a function of state. Pick the right property wrapper (@State, @Binding, @StateObject, @EnvironmentObject, @Observable) based on ownership and scope. In UIKit, keep view controllers thin by moving state logic into separate models.
Measure with Instruments, not intuition - Use Xcode Instruments (Time Profiler, Allocations, Core Animation, Energy Log) before optimizing. Profile on real devices - Simulator performance is not representative. An unmeasured optimization is just added complexity.
Design for App Review from day one - Follow Apple's Human Interface Guidelines and App Store Review Guidelines throughout development, not as a last-minute checklist. Rejections cost weeks. Privacy declarations (App Tracking Transparency, purpose strings), in-app purchase rules, and content policies should be architecture decisions, not afterthoughts.
iOS development centers on four pillars: UI frameworks (SwiftUI and UIKit), data persistence (Core Data, SwiftData, UserDefaults), system integration (notifications, background tasks, permissions), and distribution (App Store submission, TestFlight, signing).
SwiftUI is Apple's declarative UI framework. Views are value types (structs) that declare what the UI looks like for a given state. The framework diffs the view tree and applies minimal updates. State management flows through property wrappers: @State for local, @Binding for child references, @StateObject/@ObservedObject for reference-type models, and @Environment for system-provided values. With the Observation framework (@Observable), SwiftUI tracks property access at the view level for fine-grained updates.
UIKit is the imperative predecessor - view controllers manage view lifecycles (viewDidLoad, viewWillAppear, viewDidLayoutSubviews), and Auto Layout constrains positions. UIKit remains essential for UICollectionViewCompositionalLayout, advanced text editing, and existing large codebases.
Core Data is Apple's object graph and persistence framework. It manages an in-memory object graph backed by SQLite (or other stores). The stack consists of NSPersistentContainer -> NSManagedObjectContext -> NSManagedObject. Contexts are not thread-safe - use perform {} blocks and separate contexts for background work.
App Store distribution requires provisioning profiles, code signing, metadata (screenshots, descriptions, privacy labels), and compliance with App Store Review Guidelines. TestFlight enables beta testing with up to 10,000 external testers.
Create a list that navigates to a detail view. Use NavigationStack (iOS 16+) for type-safe, value-based navigation.
struct ItemListView: View {
@State private var items: [Item] = Item.samples
@State private var path = NavigationPath()
var body: some View {
NavigationStack(path: $path) {
List(items) { item in
NavigationLink(value: item) {
ItemRow(item: item)
}
}
.navigationTitle("Items")
.navigationDestination(for: Item.self) { item in
ItemDetailView(item: item)
}
}
}
}
Avoid the deprecated
NavigationViewandNavigationLink(destination:)patterns in new code.NavigationStacksupports programmatic navigation and deep linking.
Initialize NSPersistentContainer and perform writes on a background context to keep the main thread responsive.
class PersistenceController {
static let shared = PersistenceController()
let container: NSPersistentContainer
init() {
container = NSPersistentContainer(name: "Model")
container.loadPersistentStores { _, error in
if let error { fatalError("Core Data load failed: \(error)") }
}
container.viewContext.automaticallyMergesChangesFromParent = true
}
func save(block: @escaping (NSManagedObjectContext) -> Void) {
let context = container.newBackgroundContext()
context.perform {
block(context)
if context.hasChanges {
try? context.save()
}
}
}
}
Never perform writes on
viewContextfor large operations - it blocks the main thread. Always usenewBackgroundContext()orperformBackgroundTask.
Wrap a UIKit view for use in SwiftUI with UIViewRepresentable, or host SwiftUI inside UIKit with UIHostingController.
// UIKit view in SwiftUI
struct MapViewWrapper: UIViewRepresentable {
@Binding var region: MKCoordinateRegion
func makeUIView(context: Context) -> MKMapView {
let mapView = MKMapView()
mapView.delegate = context.coordinator
return mapView
}
func updateUIView(_ mapView: MKMapView, context: Context) {
mapView.setRegion(region, animated: true)
}
func makeCoordinator() -> Coordinator { Coordinator(self) }
class Coordinator: NSObject, MKMapViewDelegate {
var parent: MapViewWrapper
init(_ parent: MapViewWrapper) { self.parent = parent }
}
}
// SwiftUI view in UIKit
let hostingController = UIHostingController(rootView: MySwiftUIView())
navigationController?.pushViewController(hostingController, animated: true)
Use Instruments Allocations and Leaks to find retain cycles. The most common iOS memory leak is a strong reference cycle in closures.
Checklist:
self strongly - use [weak self] in escaping closuresweak (e.g., weak var delegate: MyDelegate?)NotificationCenter observers not removed on deinitTimer instances - Timer.scheduledTimer retains its target@StateObject is used for creation, @ObservedObject for injectionUse the Debug Memory Graph in Xcode (Runtime -> Debug Memory Graph) for a visual view of retain cycles without launching Instruments.
Prepare an app for App Store Review compliance.
Checklist:
Info.plist purpose strings for permissions (camera, location, photos, microphone, etc.)ATTrackingManager.requestTrackingAuthorization) before any trackingLoad
references/app-store-guidelines.mdfor the full Review Guidelines checklist and common rejection reasons.
Reduce unnecessary view re-evaluations and layout passes.
Rules:
@Observable (iOS 17+) for fine-grained tracking instead of ObservableObjectEquatableView or conform views to Equatable to control diffingLazyVStack/LazyHStack inside ScrollView for large lists.id() modifier changes that destroy and recreate viewstask {} instead of onAppear for async work - it cancels automatically// Bad: entire body re-evaluates when unrelated state changes
struct BadView: View {
@ObservedObject var model: LargeModel
var body: some View {
VStack {
Text(model.title)
ExpensiveChart(data: model.chartData) // re-evaluated even if chartData unchanged
}
}
}
// Good: extracted subview only re-evaluates when its input changes
struct GoodView: View {
@State var model = LargeModel() // @Observable macro
var body: some View {
VStack {
Text(model.title)
ChartView(data: model.chartData)
}
}
}
Use Swift's async/await with proper task management for iOS networking.
class ItemService {
private let session: URLSession
private let decoder = JSONDecoder()
init(session: URLSession = .shared) {
self.session = session
decoder.keyDecodingStrategy = .convertFromSnakeCase
}
func fetchItems() async throws -> [Item] {
let url = URL(string: "https://api.example.com/items")!
let (data, response) = try await session.data(from: url)
guard let httpResponse = response as? HTTPURLResponse,
(200...299).contains(httpResponse.statusCode) else {
throw APIError.invalidResponse
}
return try decoder.decode([Item].self, from: data)
}
}
// In SwiftUI
struct ItemListView: View {
@State private var items: [Item] = []
var body: some View {
List(items) { item in
Text(item.name)
}
.task {
do {
items = try await ItemService().fetchItems()
} catch {
// handle error
}
}
}
}
Use
.task {}in SwiftUI - it runs when the view appears, cancels when it disappears, and restarts if the view identity changes. Never useTask {}insideonAppearwithout manual cancellation.
| Mistake | Why it's wrong | What to do instead |
|---|---|---|
| Force unwrapping optionals | Crashes at runtime with no recovery path | Use guard let, if let, or nil-coalescing ?? |
| Writing to Core Data on the main context | Blocks the main thread during saves, causes UI hitches | Use newBackgroundContext() with perform {} |
| Massive view controllers | UIKit VCs with 1000+ lines become unmaintainable | Extract logic into view models, coordinators, or child VCs |
| Strong self in escaping closures | Creates retain cycles and memory leaks | Use [weak self] in escaping closures, [unowned self] only when lifetime is guaranteed |
| Ignoring the main actor | Updating UI from background threads causes undefined behavior | Use @MainActor annotation or MainActor.run {} for UI updates |
| Hardcoded strings and colors | Breaks localization and Dark Mode | Use LocalizedStringKey, asset catalog colors, and semantic system colors |
| Skipping LazyVStack for long lists | Eager VStack in ScrollView instantiates all views at once | Use LazyVStack or List for scrollable content with many items |
| Storing images in Core Data | Bloats the SQLite store, slows fetches | Store image data on disk, keep file paths in Core Data; use allowsExternalBinaryDataStorage for large blobs |
| Testing on Simulator only | Simulator does not reflect real device performance, memory, or thermal behavior | Always profile and test on physical devices before submission |
| Skipping privacy purpose strings | Automatic App Store rejection | Add NSCameraUsageDescription, NSLocationWhenInUseUsageDescription, etc. for every permission |
@StateObject vs @ObservedObject on the wrong owner causes views to reset - Using @ObservedObject to create a view model (instead of injecting one) means SwiftUI may recreate the object every time the parent view re-renders, destroying all state. Use @StateObject when the view owns the object's lifecycle; use @ObservedObject only when the object is injected from outside.
Core Data NSManagedObjectContext is not thread-safe and crashes are non-obvious - Accessing a managed object or its context from any thread other than the one it was created on causes data corruption or crashes that appear intermittent. Always use context.perform {} for background context work, and never pass NSManagedObject instances across threads - pass object IDs instead.
App Store rejection for missing purpose strings is instant and takes days to resolve - If your app accesses camera, photos, location, microphone, contacts, or any other private data without a corresponding NS*UsageDescription key in Info.plist, Apple rejects the binary automatically within hours of submission. Audit Info.plist against your permission calls before every submission, not just the first one.
NavigationView is deprecated but mixing it with NavigationStack breaks navigation state - In Xcode projects with mixed iOS version support, using NavigationView on older iOS alongside NavigationStack on iOS 16+ causes navigation state corruption. Pick one per navigation hierarchy - use NavigationStack with availability checks for older OS rather than mixing both.
Storing large blobs in Core Data's SQLite store bloats the database and slows all fetches - SQLite stores all column data in the same file. Even one row with a 5MB image makes every fetch of that entity slow because SQLite reads past the image data. Store binary assets on disk via FileManager, keep only the file path in Core Data, and use allowsExternalBinaryDataStorage for smaller blobs that Apple should manage externally.
For detailed guidance on specific iOS topics, load the relevant reference file:
references/swiftui-patterns.md - Navigation patterns, state management deep dive, custom modifiers, animations, and accessibility in SwiftUIreferences/uikit-patterns.md - View controller lifecycle, Auto Layout best practices, collection view compositional layouts, and coordinator patternreferences/core-data-guide.md - Model design, relationships, fetch request optimization, migrations, and CloudKit syncreferences/app-store-guidelines.md - Review Guidelines checklist, common rejection reasons, privacy requirements, and in-app purchase rulesreferences/performance-tuning.md - Instruments workflows, memory profiling, rendering optimization, energy efficiency, and launch time reductionOnly load a reference file when the current task requires that depth - they are detailed and will consume context.
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