skills/entity/SKILL.md
Inspect a Bevy entity via endless-cli. See endless-cli skill for full command reference.
npx skillsauth add abix-/claude-blueprints skills/entityInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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endless-cli get_entity $ARGUMENTS
Print the formatted result. If the entity is an NPC, highlight key fields: job, activity, hp, energy, faction, home, combat_state, flags. If it's a building, highlight: kind, town, hp, occupants, growth.
tools
AutoHotkey v2 scripting standards for Windows automation, hotkeys, and game macros. Built from the official AHK v2 docs and the AHK community conventions. v1 reached EOL in March 2024.
data-ai
Analyze why Claude made its previous response -- trace reasoning to system prompt, CLAUDE.md, memory, skills, or context
tools
development
Build, test, and release Timberbot mod to GitHub and Steam Workshop