swiftship/internal/skills/data/ui/color-contrast/SKILL.md
Color contrast and accessibility: WCAG ratios, semantic colors, dark mode pairing, text on images, opacity rules. Use when choosing colors, ensuring text readability, or validating contrast ratios for accessibility. Triggers: contrast, WCAG, foregroundColor, background, opacity, semantic color, dark mode color.
npx skillsauth add abdullah4ai/apple-developer-toolkit color-contrastInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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CONTRAST RATIO REQUIREMENTS (WCAG 2.1 / Apple HIG):
SEMANTIC COLOR USAGE:
NEVER RELY ON COLOR ALONE:
SYSTEM ADAPTIVE COLORS:
DARK MODE COLOR PAIRING:
APPTHEME COLOR PATTERNS:
TEXT ON IMAGES/GRADIENTS:
OPACITY GUIDELINES:
testing
Use for 3D games: racing, 3D sports, board games, marble maze, tower defense, bowling. SceneKit + SceneView architecture, 3D scene hierarchy, physics, game loop, primitives, materials, cameras, particles, audio.
documentation
Game UI patterns: SwiftUI HUD overlays on SpriteKit, menus (main/pause/game-over), virtual joystick/d-pad, score displays, health bars, tutorial onboarding.
tools
Download free game sprites/textures/3D models and generate procedural assets. Covers nw_download_asset tool, texture factories, sprite atlas organization, 3D model loading, and programmatic asset creation.
testing
Use for 2D games: arcade, puzzle, sports, ping pong, platformer, shooter, 2D racing. SpriteKit + SpriteView architecture, scene hierarchy, physics, game loop, audio, particles, game feel.