swiftship/internal/skills/data/features/asc-signing-setup/SKILL.md
Set up bundle IDs, capabilities, signing certificates, and provisioning profiles with the asc cli. Use when onboarding a new app or rotating signing assets.
npx skillsauth add abdullah4ai/apple-developer-toolkit asc-signing-setupInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Use this skill when you need to create or renew signing assets for iOS/macOS apps.
asc auth login or ASC_* env vars).asc bundle-ids list --paginateasc bundle-ids create --identifier "com.example.app" --name "Example" --platform IOSasc bundle-ids capabilities list --bundle "BUNDLE_ID"asc bundle-ids capabilities add --bundle "BUNDLE_ID" --capability ICLOUD--settings '[{"key":"ICLOUD_VERSION","options":[{"key":"XCODE_13","enabled":true}]}]'asc certificates list --certificate-type IOS_DISTRIBUTIONasc certificates create --certificate-type IOS_DISTRIBUTION --csr "./cert.csr"asc profiles create --name "AppStore Profile" --profile-type IOS_APP_STORE --bundle "BUNDLE_ID" --certificate "CERT_ID"asc profiles create --name "Dev Profile" --profile-type IOS_APP_DEVELOPMENT --bundle "BUNDLE_ID" --certificate "CERT_ID" --device "DEVICE_ID"asc profiles download --id "PROFILE_ID" --output "./profiles/AppStore.mobileprovision"asc certificates revoke --id "CERT_ID" --confirmasc profiles delete --id "PROFILE_ID" --confirm--help for the exact enum values (certificate types, profile types).--paginate for large accounts.--certificate accepts comma-separated IDs when multiple certificates are required.asc devices commands (UDID required).testing
Use for 3D games: racing, 3D sports, board games, marble maze, tower defense, bowling. SceneKit + SceneView architecture, 3D scene hierarchy, physics, game loop, primitives, materials, cameras, particles, audio.
documentation
Game UI patterns: SwiftUI HUD overlays on SpriteKit, menus (main/pause/game-over), virtual joystick/d-pad, score displays, health bars, tutorial onboarding.
tools
Download free game sprites/textures/3D models and generate procedural assets. Covers nw_download_asset tool, texture factories, sprite atlas organization, 3D model loading, and programmatic asset creation.
testing
Use for 2D games: arcade, puzzle, sports, ping pong, platformer, shooter, 2D racing. SpriteKit + SpriteView architecture, scene hierarchy, physics, game loop, audio, particles, game feel.