react-useeffect/SKILL.md
React useEffect best practices from official docs. Use when writing/reviewing useEffect, useState for derived values, data fetching, or state synchronization. Teaches when NOT to use Effect and better alternatives.
npx skillsauth add abanoub-ashraf/manus-skills-import react-useeffectInstall this skill globally with one command. Works with Claude Code, Cursor, and Windsurf.
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Effects are an escape hatch from React. They let you synchronize with external systems. If there is no external system involved, you shouldn't need an Effect.
| Situation | DON'T | DO |
|-----------|-------|-----|
| Derived state from props/state | useState + useEffect | Calculate during render |
| Expensive calculations | useEffect to cache | useMemo |
| Reset state on prop change | useEffect with setState | key prop |
| User event responses | useEffect watching state | Event handler directly |
| Notify parent of changes | useEffect calling onChange | Call in event handler |
| Fetch data | useEffect without cleanup | useEffect with cleanup OR framework |
useSyncExternalStore when possible)const fullName = firstName + ' ' + lastNameNeed to respond to something?
├── User interaction (click, submit, drag)?
│ └── Use EVENT HANDLER
├── Component appeared on screen?
│ └── Use EFFECT (external sync, analytics)
├── Props/state changed and need derived value?
│ └── CALCULATE DURING RENDER
│ └── Expensive? Use useMemo
└── Need to reset state when prop changes?
└── Use KEY PROP on component
development
Design principles for building polished, native-feeling SwiftUI apps and widgets. Use this skill when creating or modifying SwiftUI views, iOS widgets (WidgetKit), or any native Apple UI. Ensures proper spacing, typography, colors, and widget implementations that look and feel like quality apps rather than AI-generated slop.
data-ai
Design and implement SwiftUI views, components, and app architecture. Use when creating new SwiftUI views, implementing MVVM/TCA patterns, managing state with @Observable, @State, @Binding, or @Environment, designing navigation flows, or structuring iOS app architecture. Triggers on SwiftUI, view model, state management, navigation, coordinator pattern.
development
Implement, review, or improve SwiftUI animations and transitions. Use when adding implicit or explicit animations with withAnimation, configuring spring animations (.smooth, .snappy, .bouncy), building phase or keyframe animations with PhaseAnimator/KeyframeAnimator, creating hero transitions with matchedGeometryEffect or matchedTransitionSource, adding SF Symbol effects (bounce, pulse, variableColor, breathe, rotate, wiggle), implementing custom Transition or CustomAnimation types, or ensuring animations respect accessibilityReduceMotion.
testing
Audit SwiftUI views for accessibility (iOS + macOS) with patch-ready fixes